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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H28
COMCommunity traffic
Callsign

LOC5995=

locServ47

Online 85.236.190.20:28015 checked 2h ago

Clearance · join
Players now 0/ 20 0% full
7-day average0peak 3
Rank#5,995top 27%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75120:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Server performance

010020030040020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Sep30 Sep7 Oct14 Oct21 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:11 UTC25d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 636/675
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 298 on average Rustoria.co - EU Main
    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 270 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 256 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does locServ47 appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include locServ47. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that locServ47 is listed under?

The game's server browser reads these tags from locServ47: gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What should you expect on locServ47 when wipe day lands?

The average peak across recent wipes: 3 players. The peak on the latest wipe came 29 hours after it.

When does locServ47 wipe?

Too few wipes on record for locServ47 to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 25 days 13 hours since this world was made.

Server Details

Is locServ47 up, and how does its uptime hold?

Tracking shows locServ47 online as of now. By its own uptime figure, the last restart was roughly 4 days 10 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 23 September 2026.

Which Rust build is locServ47 running?

Rust network protocol 2635 and build 168909 is the build on locServ47; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on locServ47?

Average server fps over the last 48 hours: 185, with a low of 143. Buildings, deployables and the rest of the world took it to a maximum of 48,485 entities. Memory peaked at 2,206 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is locServ47 in?

Region: none published by locServ47. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.236.190.20:28015.

Population

What is the player count on locServ47?

Tracking locServ47: 0 of 20 slots filled. Over seven days: average 0, peak 3 players. At 07:00 UTC it drew its highest average of the last 48 hours: 1 players.

What rank does locServ47 carry among Rust servers?

Top 27% of all ranked servers, and #5,995 on seven-day player hours: locServ47.

Map and Rules

Which settings and rules are confirmed on locServ47?

No gather rate appears in locServ47's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is locServ47 on?

Generated by the game from seed 3221155, the procedural map on locServ47 measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join locServ47?

To connect: start Rust, press F1, enter client.connect 85.236.190.20:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp20
Max players Slots: 20.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.