LOC5995=
locServ47
Online 85.236.190.20:28015 checked 2h ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 06:11 UTC25d ago | 3 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 636/675
-
02COMPlayers 485/525
-
03COMPlayers 59/250
-
04COMPlayers 36/250
-
05COMPlayers 138/200
-
06COMPlayers 255/300
Quick answers
From the figures on this page.
Tags
Where does locServ47 appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include locServ47. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that locServ47 is listed under?
The game's server browser reads these tags from locServ47: gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): Slots: 20; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What should you expect on locServ47 when wipe day lands?
The average peak across recent wipes: 3 players. The peak on the latest wipe came 29 hours after it.
When does locServ47 wipe?
Too few wipes on record for locServ47 to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 25 days 13 hours since this world was made.
Server Details
Is locServ47 up, and how does its uptime hold?
Tracking shows locServ47 online as of now. By its own uptime figure, the last restart was roughly 4 days 10 hours ago. 100% uptime over the last 7 full days, with 168 of 168 hours up. The first sighting by Rust Tracker was 23 September 2026.
Which Rust build is locServ47 running?
Rust network protocol 2635 and build 168909 is the build on locServ47; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on locServ47?
Average server fps over the last 48 hours: 185, with a low of 143. Buildings, deployables and the rest of the world took it to a maximum of 48,485 entities. Memory peaked at 2,206 MB. Lag, as players experience it, comes from low fps and a rising entity count.
Which location is locServ47 in?
Region: none published by locServ47. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.236.190.20:28015.
Population
What is the player count on locServ47?
Tracking locServ47: 0 of 20 slots filled. Over seven days: average 0, peak 3 players. At 07:00 UTC it drew its highest average of the last 48 hours: 1 players.
What rank does locServ47 carry among Rust servers?
Top 27% of all ranked servers, and #5,995 on seven-day player hours: locServ47.
Map and Rules
Which settings and rules are confirmed on locServ47?
No gather rate appears in locServ47's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
What map is locServ47 on?
Generated by the game from seed 3221155, the procedural map on locServ47 measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
How to Join
What is the way to join locServ47?
To connect: start Rust, press F1, enter client.connect 85.236.190.20:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp20
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.