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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,743online PAX54,666playing OCC3,375with players WIPED 3H133
MODModded traffic
Callsign

CLD7206=

Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]

Online 85.233.150.44:35025 checked 11m ago

2x moddedoxide
Clearance · join
Players now 0/ 100 0% full
7-day average0peak 1
Rank#7,206top 32%
Last wipe12d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
00.250.50.75100:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

02040608000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 5.5

The first 48 hours of its last wipes

Fri 16 OctFri 2 OctSat 19 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 47 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 11:50 UTC12d ago 3 – running 0
Fri 2 Oct, 12:58 UTC26d ago 1 halved by day 2 14 days 0
Sat 19 Sep, 11:22 UTC39d ago 3 halved by day 9 13.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 494/550
  2. 02MOD
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    Players 237/250
  3. 03MOD
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    Players 173/200
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 347 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
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  5. 05MOD
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  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 312 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

2x Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the tags mean that Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is listed under?

These tags are published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] on wipe day?

At their busiest, recent wipes averaged 2 players. The peak on the latest wipe came 47 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 5.5 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

No next wipe to predict for Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 12 days 11 hours.

Server Details

How reliable is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], and is it online now?

Right now Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] is online. By its own uptime figure, the last restart was roughly 45 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] on?

Rust network protocol 2635 and build 168909 is the build on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] holding performance?

Server fps held an average of 60 across the last 48 hours, never below 52. Peak entity count: 83,319, covering buildings, deployables and all else in the world. Memory peaked at 3,683 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] in?

Region: none published by Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 85.233.150.44:35025.

Population

How many players are on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] right now?

Slots 100; players on board 0: that is Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] now. Seven-day average 0 players; peak 1. Busiest window in 48 hours: 17:00 UTC, 0 players on average.

Where does Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] sit in the server rankings?

Top 32% of all ranked servers, and #7,206 on seven-day player hours: Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10].

Map and Rules

Which settings and rules are confirmed on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

Going by its name, Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10] runs 2x gather. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

Which map is loaded on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

A procedural map of size 3,700 runs on Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10], generated by the game from seed 1595316433. Look at it on RustMaps from this page: equal size and seed return the same map.

How to Join

What is the way to join Cloud #4 [x2|TP|REMOVE|DUEL|SKIN|WIPE 16.10]?

Open the console in Rust with F1 after starting the game, then type client.connect 85.233.150.44:35025. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: http://cloudrust.ru/.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.