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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,597online PAX34,587playing OCC2,830with players WIPED 3H60
COMCommunity traffic
Callsign

HLL15934

Hell and Heaven

Offline 85.204.18.46:28015 checked 25d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,934top 70%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct4 Oct5 Oct7 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 04:13 UTC26d ago 0 – running 0
Wed 30 Sep, 18:23 UTC27d ago 0 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 532 on average Rusty Moose |EU Mondays|
    Players 220/250
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 327 on average Rustoria.co - EU Main
    Players 15/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 325 on average Rusty Moose |EU Main|
    Players 21/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 126/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 278 on average Rustoria.co - EU East Medium
    Players 38/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 40/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Hell and Heaven?

These Rust Tracker lists carry Hell and Heaven: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Hell and Heaven is listed under?

The game's server browser reads these tags from Hell and Heaven: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on Hell and Heaven on wipe day?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

When does Hell and Heaven wipe?

The record holds too few of Hell and Heaven's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 26 days.

Location and Status

Is Hell and Heaven up, and how does its uptime hold?

Offline: Hell and Heaven confirmed offline, last seen 25 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 30 September 2026.

What Rust version is Hell and Heaven on?

Rust network protocol 2634 and build 166494 on Windows is what Hell and Heaven runs. Steam updates it for you; your game must share the protocol to join.

Where does Hell and Heaven sit?

Nothing on region from Hell and Heaven; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 85.204.18.46:28015.

Population

Is Hell and Heaven busy?

Offline: Hell and Heaven, last seen 25 days 12 hours ago.

How does Hell and Heaven compare in the rankings?

Seven-day player hours put Hell and Heaven at #15,934, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on Hell and Heaven?

No gather rate appears in Hell and Heaven's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on Hell and Heaven?

A procedural map runs on Hell and Heaven, generated by the game.

Connect

Which steps join Hell and Heaven?

Open the console in Rust with F1 after starting the game, then type client.connect 85.204.18.46:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.