NMA15547
Name of Server as Shown on the Client Server List
Offline 85.193.10.149:28015 checked 16d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 324/375
-
02COMPlayers 217/250
-
03COMPlayers 35/250
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04COMPlayers 31/250
-
05COMPlayers 57/100
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06COMPlayers 73/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?
These Rust Tracker lists carry Name of Server as Shown on the Client Server List: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that Name of Server as Shown on the Client Server List is listed under?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Standard survival mode for Rust; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167617 (Build): The game build is 167617; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
When does Name of Server as Shown on the Client Server List wipe?
The record holds too few of Name of Server as Shown on the Client Server List's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 16 days 11 hours since this world was made.
Server Details
What is the uptime on Name of Server as Shown on the Client Server List, and is it online?
Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 16 days 11 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 12 October 2026.
What Rust version is Name of Server as Shown on the Client Server List on?
Rust network protocol 2635 and build 167617 on Windows is what Name of Server as Shown on the Client Server List runs. Steam updates it for you; your game must share the protocol to join.
Which location is Name of Server as Shown on the Client Server List in?
Region: none published by Name of Server as Shown on the Client Server List. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 85.193.10.149:28015.
Player Count
What is the player count on Name of Server as Shown on the Client Server List?
Offline: Name of Server as Shown on the Client Server List, last seen 16 days 11 hours ago.
Where does Name of Server as Shown on the Client Server List sit in the server rankings?
Top 71% of all ranked servers, and #15,547 on seven-day player hours: Name of Server as Shown on the Client Server List.
Map and Rules
Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?
No gather rate appears in Name of Server as Shown on the Client Server List's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is loaded on Name of Server as Shown on the Client Server List?
A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.
Connect
Which steps join Name of Server as Shown on the Client Server List?
Open the console in Rust with F1 after starting the game, then type client.connect 85.193.10.149:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2635,gmrust,cs167617,ts8
Game
gmrust
mp1
ts8
v2635
cs167617
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.