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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,691online PAX35,842playing OCC2,916with players WIPED 3H97
COMCommunity traffic
Callsign

KSL15358=

Kosls

Online 85.190.162.19:10100 checked 11m ago

Clearance · join
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,358top 69%
Last wipe27d agono schedule published
Next wipe7d 15hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123404:0013:0022:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

02.557.51004:0013:0022:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 15h.

The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

  1. 7d 15hThu 5 Nov, 19:00 UTCFW
  2. 35d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:55 UTC FW27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 555 on average Rusty Moose |EU Mondays|
    Players 164/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 96/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 15/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 286 on average Rustoria.co - EU Main
    Players 17/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 12/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 250 on average Rustoria.co - EU East Medium
    Players 17/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Kosls appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Kosls: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that Kosls is listed under?

The game's server browser reads these tags from Kosls: gmvanilla (Game mode): Game mode: vanilla survival; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What happens on Kosls on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for Kosls?

The only wipe at Kosls is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. This world has been running 27 days 9 hours.

Location and Status

Is Kosls up, and how does its uptime hold?

Kosls is up and online at this moment. The uptime it reports puts the last restart about 22 hours ago. Uptime stood at 99% for the last 7 full days, 167 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

What Rust version is Kosls on?

Confirmed for Kosls: Rust network protocol 2635 and build 168909, Windows. To join, your game must be on the same protocol; Steam handles the update.

Is Kosls holding performance?

Average server fps over the last 48 hours: 10, with a low of 9. Buildings, deployables and the rest of the world took it to a maximum of 92,693 entities. Peak memory use: 2,415 MB. A climbing entity count and low fps are what register as lag for players.

Which location is Kosls in?

No region is published by Kosls. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 85.190.162.19:10100.

Population

Is Kosls busy?

Slots 20; players on board 0: that is Kosls now. Across the past seven days, 0 players on average.

What rank does Kosls carry among Rust servers?

Top 69% of all ranked servers, and #15,358 on seven-day player hours: Kosls.

Settings

Which settings and rules are confirmed on Kosls?

No gather rate appears in Kosls's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is Kosls on?

The map on Kosls is procedural, size 4,000, seed 6738, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

What is the way to join Kosls?

To connect: start Rust, press F1, enter client.connect 85.190.162.19:10100 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.