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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,782online PAX67,928playing OCC3,558with players WIPED 3H196
COMCommunity traffic
Callsign

TGC6154

>>TGC<<

Offline 85.190.160.9:10500 checked 14h ago

Clearance · join
Players now 1/ 20 5% full
7-day average1peak 2
Rank#6,154top 28%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
00.511.5221:0022:0020:0021:0022:00

Hourly average and peak, UTC.

Server performance

01020304021:0022:0020:0021:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 513/525
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 409/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 52/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 55/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 57/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 241 on average Rustoria.co - EU East Medium
    Players 153/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show >>TGC<<?

These Rust Tracker lists carry >>TGC<<: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that >>TGC<< is listed under?

These tags are published by >>TGC<< for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp20 (Max players): Capacity: 20 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

On what schedule does >>TGC<< wipe?

The record holds too few of >>TGC<<'s wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 14 days 18 hours.

Server Details

How reliable is >>TGC<<, and is it online now?

Tracking shows >>TGC<< offline as of now, last seen 14 hours ago. About 1 hours ago it restarted last, based on reported uptime. 12% uptime over the last 7 full days, with 20 of 168 hours up. First contact for Rust Tracker: 14 October 2026.

Which Rust build is >>TGC<< running?

Rust network protocol 2635 and build 168909 on Windows is what >>TGC<< runs. The same protocol is required to join, and Steam updates it for you.

Is >>TGC<< holding performance?

For the last 48 hours it averaged 32 server fps; the floor was 30. Maximum entities carried: 65,251, from buildings and deployables to everything else. Peak memory use: 1,379 MB. A climbing entity count and low fps are what register as lag for players.

What location is >>TGC<< hosted in?

Nothing on region from >>TGC<<; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 85.190.160.9:10500.

Player Count

What is the player count on >>TGC<<?

Offline now for >>TGC<<, last seen 14 hours ago. Peak of 2 in the last seven days, average 1 players. Peak traffic in the last 48 hours came at 21:00 UTC, averaging 2 players.

What rank does >>TGC<< carry among Rust servers?

Seven-day player hours put >>TGC<< at #6,154, within the top 28% of all ranked servers.

Settings

Which settings and rules are confirmed on >>TGC<<?

The name of >>TGC<< carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for >>TGC<<?

A procedural map of size 3,500 runs on >>TGC<<, generated by the game from seed 6738. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join >>TGC<<?

To connect: start Rust, press F1, enter client.connect 85.190.160.9:10500 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp20
Max players Capacity: 20 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.