Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,892online PAX102,135playing OCC3,937with players WIPED 3H401
COMCommunity traffic
Callsign

ZRW14675=

Zeraworld

Online 85.190.128.11:10400 checked 10m ago

Clearance · join
Players now 1/ 50 2% full
7-day average0peak 1
Rank#14,675top 66%
Last wipe5d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Server performance

02.557.51018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 366/425
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 317 on average Rustoria.co - EU East Long
    Players 457/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 280 on average Rusty Moose |EU Main|
    Players 980/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 53/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 265 on average Rustoria.co - EU Main
    Players 964/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 235 on average Rustoria.co - US Main
    Players 32/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Zeraworld?

These Rust Tracker lists carry Zeraworld: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the tags on Zeraworld?

The game's server browser reads these tags from Zeraworld: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

Which wipe times are confirmed for Zeraworld?

The record holds too few of Zeraworld's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 5 days 21 hours since this world was made.

Server Details

How reliable is Zeraworld, and is it online now?

Tracking shows Zeraworld online as of now. About 11 hours ago it restarted last, based on reported uptime. 99% uptime over the last 5 full days, with 119 of 120 hours up. First contact for Rust Tracker: 23 October 2026.

Which Rust build is Zeraworld running?

Confirmed for Zeraworld: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.

How smoothly does Zeraworld run?

For the last 48 hours it averaged 10 server fps; the floor was 10. Peak entity count: 65,663, covering buildings, deployables and all else in the world. Peak memory use: 1,976 MB. A climbing entity count and low fps are what register as lag for players.

Where does Zeraworld sit?

Nothing on region from Zeraworld; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 85.190.128.11:10400.

Population

What is the player count on Zeraworld?

Zeraworld is at 1 players, capacity 50. Peak of 1 in the last seven days, average 0 players.

What rank does Zeraworld carry among Rust servers?

On player hours over seven days, Zeraworld ranks #14,675, inside the top 66% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Zeraworld?

The name of Zeraworld carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Zeraworld?

Generated by the game from seed 6738, the procedural map on Zeraworld measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

What is the way to join Zeraworld?

To connect: start Rust, press F1, enter client.connect 85.190.128.11:10400 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.