ZRW14675=
Zeraworld
Online 85.190.128.11:10400 checked 10m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 366/425
-
02COMPlayers 457/500
-
03COMPlayers 980/1000
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04COMPlayers 53/100
-
05COMPlayers 964/1000
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06COMPlayers 32/250
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show Zeraworld?
These Rust Tracker lists carry Zeraworld: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
How should you read the tags on Zeraworld?
The game's server browser reads these tags from Zeraworld: gmvanilla (Game mode): Survival in vanilla mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
Which wipe times are confirmed for Zeraworld?
The record holds too few of Zeraworld's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 5 days 21 hours since this world was made.
Server Details
How reliable is Zeraworld, and is it online now?
Tracking shows Zeraworld online as of now. About 11 hours ago it restarted last, based on reported uptime. 99% uptime over the last 5 full days, with 119 of 120 hours up. First contact for Rust Tracker: 23 October 2026.
Which Rust build is Zeraworld running?
Confirmed for Zeraworld: Rust network protocol 2635 and build 168909, Windows. Steam updates it for you; your game must share the protocol to join.
How smoothly does Zeraworld run?
For the last 48 hours it averaged 10 server fps; the floor was 10. Peak entity count: 65,663, covering buildings, deployables and all else in the world. Peak memory use: 1,976 MB. A climbing entity count and low fps are what register as lag for players.
Where does Zeraworld sit?
Nothing on region from Zeraworld; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 85.190.128.11:10400.
Population
What is the player count on Zeraworld?
Zeraworld is at 1 players, capacity 50. Peak of 1 in the last seven days, average 0 players.
What rank does Zeraworld carry among Rust servers?
On player hours over seven days, Zeraworld ranks #14,675, inside the top 66% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Zeraworld?
The name of Zeraworld carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.
Which map is loaded on Zeraworld?
Generated by the game from seed 6738, the procedural map on Zeraworld measures 3,500. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join Zeraworld?
To connect: start Rust, press F1, enter client.connect 85.190.128.11:10400 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp50
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.