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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,876online PAX96,643playing OCC4,105with players WIPED 3H153
COMCommunity traffic
Callsign

TST12154

Test Server

Offline 85.172.91.31:28015 checked 20d ago

Clearance · join
Players now 1/ 2 50% full
7-day average0peak –
Rank#12,154top 55%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 18:00 UTC21d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 499 on average Rusty Moose |EU Mondays|
    Players 823/850
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 349 on average Rustoria.co - EU Main
    Players 58/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 343 on average Rusty Moose |EU Main|
    Players 134/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 313 on average Rustoria.co - EU East Long
    Players 524/575
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 282 on average Rustoria.co - EU East Medium
    Players 315/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 257 on average Rustafied.com - EU Friday
    Players 240/325
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Test Server?

Community servers, no tags — the Rust Tracker lists that include Test Server. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Test Server carry, and what do they mean?

These tags are published by Test Server for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp2 (Max players): 2 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): To join, your game must match protocol 2634; cs166988 (Build): Build: 166988; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Test Server on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Test Server?

Test Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 20 days 23 hours since this world was made.

Location and Status

What is the uptime on Test Server, and is it online?

Offline now, Test Server was last seen 20 days 4 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 6 October 2026.

Which Rust build is Test Server running?

Confirmed for Test Server: Rust network protocol 2634 and build 166988, Windows. Steam updates it for you; your game must share the protocol to join.

Which location is Test Server in?

Nothing on region from Test Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 85.172.91.31:28015.

Population

How many players are on Test Server right now?

Offline: Test Server, last seen 20 days 4 hours ago.

Where does Test Server sit in the server rankings?

On player hours over seven days, Test Server ranks #12,154, inside the top 55% of all ranked servers.

Settings

Which settings and rules are confirmed on Test Server?

No gather rate appears in Test Server's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is Test Server on?

A procedural map runs on Test Server, generated by the game.

Connect

Which steps join Test Server?

Open the console in Rust with F1 after starting the game, then type client.connect 85.172.91.31:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs166988,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp2
Max players 2 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol To join, your game must match protocol 2634.
cs166988
Build Build: 166988.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.