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Rust TrackerRTRC · Radar control
ATIS RTRC INFO J SRV11,847online PAX98,341playing OCC3,870with players WIPED 3H535
COMCommunity traffic
Callsign

STG15412

My Staging Test Server

Offline 85.155.228.58:28015 checked 40d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,412no region published
Last wipe42d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 17 Sep, 14:01 UTC42d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 259/275
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 332/350
  3. 03COM
    Callsign ELN111EU · groups of 14+ · monthly · 290 on average eulongtest (private perf box)
    Players 480/8
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 282 on average Rusty Moose |EU Main|
    Players 825/1000
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 277 on average Rustafied.com - EU Friday
    Players 47/100
  6. 06COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 900/950
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry My Staging Test Server?

Community servers, no tags — the Rust Tracker lists that include My Staging Test Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does My Staging Test Server carry, and what do they mean?

The game's server browser reads these tags from My Staging Test Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164795 (Build): Build: 164795; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on My Staging Test Server on wipe day?

Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.

When does My Staging Test Server wipe?

The record holds too few of My Staging Test Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 42 days 6 hours since this world was made.

Location and Status

How reliable is My Staging Test Server, and is it online now?

Offline: My Staging Test Server confirmed offline, last seen 40 days 7 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 14 September 2026.

What Rust version is My Staging Test Server on?

Rust network protocol 2633 and build 164795 is the build on My Staging Test Server; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

Where does My Staging Test Server sit?

Nothing on region from My Staging Test Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 85.155.228.58:28015.

Population

What is the player count on My Staging Test Server?

Offline now for My Staging Test Server, last seen 40 days 7 hours ago.

What rank does My Staging Test Server carry among Rust servers?

Top – of all ranked servers, and #15,412 on seven-day player hours: My Staging Test Server.

Settings

Which settings and rules are confirmed on My Staging Test Server?

No gather rate appears in My Staging Test Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on My Staging Test Server?

Generated by the game: the procedural map on My Staging Test Server.

Connect

How do you get onto My Staging Test Server?

To connect: start Rust, press F1, enter client.connect 85.155.228.58:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164795,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Slots: 10.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164795
Build Build: 164795.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.