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Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,700online PAX38,590playing OCC2,938with players WIPED 3H91
MODModded traffic
Callsign

SVB4317=

SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO

Online 85.15.69.127:28016 checked 10m ago

2x moddedoxide
Clearance · join
Players now 0/ 80 0% full
7-day average0peak 4
Rank#4,317top 19%
Last wipe2d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123403:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

05010015020003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak4players, last three wipes
crowd held40%else halves by day 4

The first 48 hours of its last wipes

Mon 26 OctThu 22 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 08:14 UTC2d ago 4 – running 0
Thu 22 Oct, 11:05 UTC6d ago 4 halved by day 1 3.9 days 0
Mon 12 Oct, 09:21 UTC16d ago 4 halved by day 9 10.1 days 0
Thu 1 Oct, 20:35 UTC FW27d ago 5 halved by day 4 10.5 days 0
Tue 29 Sep, 11:19 UTC29d ago 2 held half 2.4 days 1
Tue 22 Sep, 20:26 UTC36d ago 2 held half 6.6 days 0
Thu 17 Sep, 04:07 UTC41d ago 5 halved by day 3 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 803 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 305/350
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 598 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 135/150
  3. 03MOD
    Callsign ATL015NA · groups of 16+ · 2x · monthly · 369 on average Atlas - US 2X Monthly | Vanilla+ | No BP Wipes
    Players 141/200
  4. 04MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 349 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 56/150
  5. 05MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 328 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 388/430
  6. 06MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 313 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 50/1000
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

2x Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO. It comes up under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

How should you read the tags on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

Listed for the server browser to read, SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp80 (Max players): Capacity: 80 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO on wipe day?

At their busiest, recent wipes averaged 4 players. The peak on the latest wipe came 27 hours after it. Recent wipes kept the crowd above half the peak until the next wipe 40% of the time. By day 4 the crowd dropped below half where it did not hold.

On what schedule does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO wipe?

No next wipe to predict for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO, which wipes at irregular times. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 2 days 18 hours since this world was made.

Location and Status

What is the uptime on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO, and is it online?

Right now SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO is online. By its own uptime figure, the last restart was roughly 38 hours ago. 167 of 168 hours up over the last 7 full days: 99% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

Confirmed for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

How smoothly does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO run?

Average server fps over the last 48 hours: 130, with a low of 88. Peak entity count: 74,730, covering buildings, deployables and all else in the world. Peak memory use: 3,249 MB. Players feel lag when fps drops and the entity count climbs.

What location is SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO hosted in?

No region is published by SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.15.69.127:28016.

Population

What is the player count on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

Tracking SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO: 0 of 80 slots filled. Seven-day average 0 players; peak 4. Busiest window in 48 hours: 11:00 UTC, 3 players on average.

How does SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO compare in the rankings?

Seven-day player hours put SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO at #4,317, within the top 19% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

Going by its name, SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO runs 2x gather. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is confirmed for SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

The map on SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO is procedural, size 3,500, seed 839286028, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join SVOBODA RUST X2 | MOD | WIPE 06.11 | SOLO/DUO/TRIO?

Open the console in Rust with F1 after starting the game, then type client.connect 85.15.69.127:28016. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp80
Max players Capacity: 80 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework confirmed: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.