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Rust TrackerRTRC · Radar control
ATIS RTRC INFO E SRV11,752online PAX57,724playing OCC3,422with players WIPED 3H129
COMCommunity traffic
Callsign

NET15339

4Netplayers Rust Server

Offline 85.14.221.144:28015 checked 4d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,339top 69%
Last wipe14d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 395/500
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  3. 03COM
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    Players 41/250
  4. 04COM
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    Players 31/250
  5. 05COM
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  6. 06COM
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    Players 80/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show 4Netplayers Rust Server?

These Rust Tracker lists carry 4Netplayers Rust Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server?

These tags are published by 4Netplayers Rust Server for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

Which wipe times are confirmed for 4Netplayers Rust Server?

The record holds too few of 4Netplayers Rust Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 14 days 2 hours.

Location and Status

Is 4Netplayers Rust Server up, and how does its uptime hold?

Tracking shows 4Netplayers Rust Server offline as of now, last seen 4 days 2 hours ago. 55% uptime over the last 7 full days, with 93 of 168 hours up. Rust Tracker logged it first on 14 October 2026.

Which Rust build is 4Netplayers Rust Server running?

Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.

Which location is 4Netplayers Rust Server in?

Nothing on region from 4Netplayers Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 85.14.221.144:28015.

Population

What is the player count on 4Netplayers Rust Server?

Offline: 4Netplayers Rust Server, last seen 4 days 2 hours ago. The last seven days put it at 0 players on average.

What rank does 4Netplayers Rust Server carry among Rust servers?

Seven-day player hours put 4Netplayers Rust Server at #15,339, within the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on 4Netplayers Rust Server?

Nothing in 4Netplayers Rust Server's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.

Which map is confirmed for 4Netplayers Rust Server?

A procedural map of size 4,000 runs on 4Netplayers Rust Server, generated by the game from seed 1234567890. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join 4Netplayers Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 85.14.221.144:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.