NET16957
4Netplayers Rust Server
Offline 85.14.216.16:24500 checked 31d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 433/400
-
02COMPlayers 340/350
-
03COMPlayers 37/250
-
04COMPlayers 31/250
-
05COMPlayers 48/100
-
06COMPlayers 145/200
Quick answers
From the figures on this page.
Filters
Where does 4Netplayers Rust Server appear in Rust Tracker lists and filters?
On Rust Tracker, 4Netplayers Rust Server sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on 4Netplayers Rust Server?
The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
On what schedule does 4Netplayers Rust Server wipe?
Too few wipes on record for 4Netplayers Rust Server to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 53 days 17 hours.
Location and Status
How reliable is 4Netplayers Rust Server, and is it online now?
Offline: 4Netplayers Rust Server confirmed offline, last seen 31 days 2 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 13 September 2026.
Which Rust version is confirmed on 4Netplayers Rust Server?
Rust network protocol 2633 and build 165217 on Linux is what 4Netplayers Rust Server runs. To join, your game must be on the same protocol; Steam handles the update.
Which location is 4Netplayers Rust Server in?
No region is published by 4Netplayers Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 85.14.216.16:24500.
Player Count
Is 4Netplayers Rust Server busy?
Offline now for 4Netplayers Rust Server, last seen 31 days 2 hours ago.
What rank does 4Netplayers Rust Server carry among Rust servers?
Seven-day player hours put 4Netplayers Rust Server at #16,957, within the top 71% of all ranked servers.
Settings
Which settings and rules are confirmed on 4Netplayers Rust Server?
No gather rate appears in 4Netplayers Rust Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
What map is 4Netplayers Rust Server on?
The map on 4Netplayers Rust Server is procedural, size 5,000, seed 889538489, generated by the game. Look at it on RustMaps from this page: equal size and seed return the same map.
Connect
Which steps join 4Netplayers Rust Server?
To connect: start Rust, press F1, enter client.connect 85.14.216.16:24500 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmvanilla,cs165217,ts8
Game
gmvanilla
mp10
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.