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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,617online PAX34,993playing OCC2,836with players WIPED 3H74
COMCommunity traffic
Callsign

NET15490

4Netplayers Rust Server

Offline 85.14.216.102:21800 checked 39d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,490top 70%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 194/250
  2. 02COM
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    Players 176/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 15/250
  4. 04COM
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    Players 15/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 16/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 248 on average Rustoria.co - EU East Medium
    Players 98/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show 4Netplayers Rust Server?

On Rust Tracker, 4Netplayers Rust Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on 4Netplayers Rust Server?

The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Vanilla survival is the mode; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

When does 4Netplayers Rust Server wipe?

The record holds too few of 4Netplayers Rust Server's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 54 days 23 hours since this world was made.

Server Details

Is 4Netplayers Rust Server up, and how does its uptime hold?

Offline: 4Netplayers Rust Server confirmed offline, last seen 39 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on 4Netplayers Rust Server?

Rust network protocol 2633 and build 164530 on Linux is what 4Netplayers Rust Server runs. The same protocol is required to join, and Steam updates it for you.

Which location is 4Netplayers Rust Server in?

No region is published by 4Netplayers Rust Server. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 85.14.216.102:21800.

Player Count

Is 4Netplayers Rust Server busy?

Offline now for 4Netplayers Rust Server, last seen 39 days 20 hours ago.

How does 4Netplayers Rust Server compare in the rankings?

Seven-day player hours put 4Netplayers Rust Server at #15,490, within the top 70% of all ranked servers.

Settings

Which settings and rules are confirmed on 4Netplayers Rust Server?

Nothing in 4Netplayers Rust Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is 4Netplayers Rust Server on?

Generated by the game from seed 1234567890, the procedural map on 4Netplayers Rust Server measures 4,000. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto 4Netplayers Rust Server?

Open the console in Rust with F1 after starting the game, then type client.connect 85.14.216.102:21800. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.