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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Y SRV11,595online PAX33,980playing OCC2,824with players WIPED 3H64
COMCommunity traffic
Callsign

NET15379

4Netplayers Rust Server

Offline 85.14.210.9:21800 checked 7d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,379top 70%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep1 Oct6 Oct17 Oct22 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.5 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 19:46 UTC10d ago 1 – running 0
Sat 3 Oct, 07:25 UTC24d ago 0 – 14.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does 4Netplayers Rust Server appear in Rust Tracker lists and filters?

On Rust Tracker, 4Netplayers Rust Server sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on 4Netplayers Rust Server?

Listed for the server browser to read, 4Netplayers Rust Server publishes these tags: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What should you expect on 4Netplayers Rust Server when wipe day lands?

The average peak across recent wipes: 0 players. 1 hours after the latest wipe, the crowd peaked.

On what schedule does 4Netplayers Rust Server wipe?

4Netplayers Rust Server's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 10 days 5 hours since this world was made.

Server Details

How reliable is 4Netplayers Rust Server, and is it online now?

Offline now, 4Netplayers Rust Server was last seen 7 days 12 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 26 September 2026.

Which Rust version is confirmed on 4Netplayers Rust Server?

Rust network protocol 2634 and build 167781 is the build on 4Netplayers Rust Server; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What location is 4Netplayers Rust Server hosted in?

Nothing on region from 4Netplayers Rust Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.14.210.9:21800.

Population

How many players are on 4Netplayers Rust Server right now?

Offline now for 4Netplayers Rust Server, last seen 7 days 12 hours ago.

What rank does 4Netplayers Rust Server carry among Rust servers?

Top 70% of all ranked servers, and #15,379 on seven-day player hours: 4Netplayers Rust Server.

Map and Rules

Which settings and rules are confirmed on 4Netplayers Rust Server?

Nothing in 4Netplayers Rust Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is 4Netplayers Rust Server on?

A procedural map of size 2,200 runs on 4Netplayers Rust Server, generated by the game from seed 1234567890. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

How do you get onto 4Netplayers Rust Server?

To connect: start Rust, press F1, enter client.connect 85.14.210.9:21800 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.