NET15349=
4Netplayers Rust Server
Online 85.14.206.27:23400 checked 6m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 10:11 UTC13d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 147/250
-
02COMPlayers 125/200
-
03COMPlayers 14/250
-
04COMPlayers 18/250
-
05COMPlayers 13/100
-
06COMPlayers 38/200
Quick answers
From the figures on this page.
Filters
Where does 4Netplayers Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry 4Netplayers Rust Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the tags mean that 4Netplayers Rust Server is listed under?
The game's server browser reads these tags from 4Netplayers Rust Server: gmvanilla (Game mode): Survival in vanilla mode; mp16 (Max players): 16 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on 4Netplayers Rust Server on wipe day?
The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.
Which wipe times are confirmed for 4Netplayers Rust Server?
The record holds too few of 4Netplayers Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 13 days 18 hours.
Location and Status
What is the uptime on 4Netplayers Rust Server, and is it online?
Right now 4Netplayers Rust Server is online. About 3 days 19 hours ago it restarted last, based on reported uptime. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.
What Rust version is 4Netplayers Rust Server on?
Confirmed for 4Netplayers Rust Server: Rust network protocol 2635 and build 168909, Linux. The same protocol is required to join, and Steam updates it for you.
What is performance like on 4Netplayers Rust Server?
For the last 48 hours it averaged 30 server fps; the floor was 30. Maximum entities carried: 99,120, from buildings and deployables to everything else. Memory peaked at 3,000 MB. Players feel lag when fps drops and the entity count climbs.
Where does 4Netplayers Rust Server sit?
Region: none published by 4Netplayers Rust Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 85.14.206.27:23400.
Population
What is the player count on 4Netplayers Rust Server?
4Netplayers Rust Server is at 0 players, capacity 16. Seven-day average for this server: 0 players.
Where does 4Netplayers Rust Server sit in the server rankings?
Seven-day player hours put 4Netplayers Rust Server at #15,349, within the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on 4Netplayers Rust Server?
No gather rate appears in 4Netplayers Rust Server's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on 4Netplayers Rust Server?
Generated by the game from seed 2147483647, the procedural map on 4Netplayers Rust Server measures 4,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
What is the way to join 4Netplayers Rust Server?
Open the console in Rust with F1 after starting the game, then type client.connect 85.14.206.27:23400. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp16,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp16
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.