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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,726online PAX49,195playing OCC3,240with players WIPED 3H114
COMCommunity traffic
Callsign

GMD7472=

Gamed!de

Online 85.14.194.247:28015 checked 7m ago

Clearance · join
Players now 0/ 8 0% full
7-day average0peak 1
Rank#7,472top 34%
Last wipe12d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

01020304001:0010:0019:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 16 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 272/375
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 184/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 292 on average Rusty Moose |EU Main|
    Players 34/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 291 on average Rustoria.co - EU Main
    Players 18/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 43/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 56/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Gamed!de appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Gamed!de: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which tags does Gamed!de carry, and what do they mean?

These tags are published by Gamed!de for the game's server browser to read: gmrust (Game mode): Rust survival, standard mode; mp8 (Max players): 8 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

On what schedule does Gamed!de wipe?

Gamed!de's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 12 days 7 hours.

Server Details

Is Gamed!de up, and how does its uptime hold?

Right now Gamed!de is online. The uptime it reports puts the last restart about 5 days 8 hours ago. 116 of 168 hours up over the last 7 full days: 69% uptime. The first sighting by Rust Tracker was 16 October 2026.

What Rust version is Gamed!de on?

Rust network protocol 2635 and build 168909 is the build on Gamed!de; the platform is Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on Gamed!de?

Server fps held an average of 30 across the last 48 hours, never below 15. Buildings, deployables and the rest of the world took it to a maximum of 31,477 entities. Peak memory use: 2,689 MB. Players feel lag when fps drops and the entity count climbs.

Which location is Gamed!de in?

No region is published by Gamed!de. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 85.14.194.247:28015.

Population

How many players are on Gamed!de right now?

Slots 8; players on board 0: that is Gamed!de now. Peak of 1 in the last seven days, average 0 players.

Where does Gamed!de sit in the server rankings?

Seven-day player hours put Gamed!de at #7,472, within the top 34% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Gamed!de?

The name of Gamed!de carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for Gamed!de?

A procedural map of size 2,500 runs on Gamed!de, generated by the game from seed 6738. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

Which steps join Gamed!de?

Open the console in Rust with F1 after starting the game, then type client.connect 85.14.194.247:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp8
Max players 8 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.