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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Q SRV11,644online PAX39,744playing OCC2,959with players WIPED 3H76
COMCommunity traffic
Callsign

RST15420=

RustServer

Online 85.131.253.153:28015 checked 7m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,420top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap18.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 20:25 UTC21d ago 0 – running 0
Thu 17 Sep, 23:19 UTC40d ago 0 – 18.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 530 on average Rusty Moose |EU Mondays|
    Players 257/300
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 329 on average Rustoria.co - EU Main
    Players 15/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 327 on average Rusty Moose |EU Main|
    Players 30/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 121/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 279 on average Rustoria.co - EU East Medium
    Players 44/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 48/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry RustServer?

On Rust Tracker, RustServer sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does RustServer carry, and what do they mean?

The game's server browser reads these tags from RustServer: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Default team size: 8; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on RustServer when wipe day lands?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

Which wipe times are confirmed for RustServer?

RustServer's rhythm cannot be told yet: too few wipes on record. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 21 days 6 hours.

Location and Status

What is the uptime on RustServer, and is it online?

Right now RustServer is online. By its own uptime figure, the last restart was roughly 10 days 4 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on RustServer?

Confirmed for RustServer: Rust network protocol 2634 and build 167781, Linux. Steam updates it for you; your game must share the protocol to join.

Is RustServer holding performance?

Average server fps over the last 48 hours: 189, with a low of 39. Maximum entities carried: 49,717, from buildings and deployables to everything else. It drew as much as 2,786 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is RustServer in?

Region: none published by RustServer. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 85.131.253.153:28015.

Population

What is the player count on RustServer?

Slots 50; players on board 0: that is RustServer now. Seven-day average for this server: 0 players.

Where does RustServer sit in the server rankings?

Top 69% of all ranked servers, and #15,420 on seven-day player hours: RustServer.

Map and Rules

Which settings and rules are confirmed on RustServer?

Nothing in RustServer's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on RustServer?

A procedural map of size 3,000 runs on RustServer, generated by the game from seed 19686. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join RustServer?

To connect: start Rust, press F1, enter client.connect 85.131.253.153:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit Default team size: 8.
v2634
Protocol To join, your game must match protocol 2634.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.