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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,670online PAX57,098playing OCC3,402with players WIPED 3H101
COMCommunity traffic
Callsign

RST15399=

RustServer

Online 85.131.249.170:28015 checked 10m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,399top 69%
Last wipe15d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123411:0020:0005:0015:0000:0009:00

Hourly average and peak, UTC.

Server performance

010020030040011:0020:0005:0015:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 08:18 UTC15d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 540 on average Rusty Moose |EU Mondays|
    Players 544/575
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 361/400
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 314 on average Rustoria.co - EU Main
    Players 36/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 313 on average Rusty Moose |EU Main|
    Players 44/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 273 on average Rustoria.co - EU East Medium
    Players 157/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 77/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does RustServer appear in Rust Tracker lists and filters?

On Rust Tracker, RustServer sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does RustServer carry, and what do they mean?

Listed for the server browser to read, RustServer publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on RustServer when wipe day lands?

The average peak across recent wipes: 0 players. The peak on the latest wipe came 0 hours after it.

When does RustServer wipe?

Too few wipes on record for RustServer to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 15 days 2 hours.

Location and Status

What is the uptime on RustServer, and is it online?

Tracking shows RustServer online as of now. By its own uptime figure, the last restart was roughly 10 days 11 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 September 2026.

Which Rust build is RustServer running?

Rust network protocol 2634 and build 167781 on Linux is what RustServer runs. To join, your game must be on the same protocol; Steam handles the update.

How smoothly does RustServer run?

Server fps held an average of 150 across the last 48 hours, never below 66. Peak entity count: 49,743, covering buildings, deployables and all else in the world. Memory peaked at 2,970 MB. Players feel lag when fps drops and the entity count climbs.

What location is RustServer hosted in?

Nothing on region from RustServer; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 85.131.249.170:28015.

Player Count

Is RustServer busy?

RustServer is at 0 players, capacity 50. The last seven days put it at 0 players on average.

How does RustServer compare in the rankings?

Seven-day player hours put RustServer at #15,399, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RustServer?

No gather rate appears in RustServer's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is RustServer on?

Generated by the game from seed 19686, the procedural map on RustServer measures 3,000. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join RustServer?

To connect: start Rust, press F1, enter client.connect 85.131.249.170:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players 50 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.