Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO M SRV11,622online PAX33,162playing OCC2,812with players WIPED 3H74
MODModded traffic
Callsign

EVP12074=

RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic

Online EU 85.114.134.155:28015 checked 11m ago

monthly wipes vanillamoddedoxide
Clearance · join
Players now 0/ 150 0% full
7-day average0peak 1
Rank#12,074top 54% · #2387 in EU
Last wipe27d agomonthly schedule
Next wipe7d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123407:0016:0001:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

05010015020007:0016:0001:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 54% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 7d 12h.

The force wipe · high confidence

wipe-day peak4players, last three wipes

Coming wipes

  1. 7d 12hThu 5 Nov, 19:00 UTCFW
  2. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 44 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:10 UTC FW27d ago 4 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 93 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 20/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 84 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 6/1000
  3. 03MOD
    Callsign RUS029EU · groups of 16+ · monthly · 79 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 79/700
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 70 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 44/1000
  5. 05MOD
    Callsign RUS017EU · groups of 16+ · monthly · 66 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 3/1000
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 64 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10
    Players 62/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic. These filters surface it on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which tags does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic carry, and what do they mean?

Listed for the server browser to read, RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic on wipe day?

At their busiest, recent wipes averaged 4 players. 44 hours after the latest wipe, the crowd peaked.

When does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic wipe?

The only wipe at RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. This world has been running 27 days 12 hours. Its tags carry a monthly wipe schedule.

Location and Status

Is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic up, and how does its uptime hold?

Right now RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is online. By its own uptime figure, the last restart was roughly 22 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 13 September 2026.

Which Rust build is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic running?

Rust network protocol 2635 and build 168909 on Linux is what RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic runs. The same protocol is required to join, and Steam updates it for you.

What is performance like on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

For the last 48 hours it averaged 108 server fps; the floor was 58. Peak entity count: 117,697, covering buildings, deployables and all else in the world. Memory peaked at 3,670 MB. A climbing entity count and low fps are what register as lag for players.

Which location is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic in?

Listed in Europe under EU: that is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 85.114.134.155:28015.

Population

What is the player count on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

Slots 150; players on board 0: that is RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic now. Seven-day average 0 players; peak 1.

How does RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic compare in the rankings?

RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic places #12,074 on seven-day player hours, #2,387 in Europe and in the top 54% of all ranked servers.

Settings

Which settings and rules are confirmed on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

The name of RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.

Which map is loaded on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

The map on RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic is procedural, size 4,500, seed 781594078, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

How do you get onto RO|EU | Rust EvoPixel | Survival | Long-Term | Non-Toxic?

Open the console in Rust with F1 after starting the game, then type client.connect 85.114.134.155:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://rust.evopixel.ro.

Transponder codes

Server tags

What each one means.

Published as mp150,ptrak,$r?,v2635,^m,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp150
Max players Slots: 150.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Difficulty

^v
Vanilla As Facepunch ships it: rates, kits and rules are unchanged.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.