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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H0
COMCommunity traffic
Callsign

FNR15858

FanRust classic

Offline 84.53.237.33:28025 checked 18d ago

Clearance · join
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,858top 72%
Last wipe49d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep1 Oct6 Oct12 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 636/675
  2. 02COM
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    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
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    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 271 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 254 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does FanRust classic appear in Rust Tracker lists and filters?

On Rust Tracker, FanRust classic sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What do the tags mean that FanRust classic is listed under?

Listed for the server browser to read, FanRust classic publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs163493 (Build): The game build is 163493; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

When does FanRust classic wipe?

Too few wipes on record for FanRust classic to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 49 days 9 hours since this world was made.

Server Details

What is the uptime on FanRust classic, and is it online?

Tracking shows FanRust classic offline as of now, last seen 18 days ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 13 September 2026.

Which Rust version is confirmed on FanRust classic?

Rust network protocol 2633 and build 163493 on Windows is what FanRust classic runs. Steam updates it for you; your game must share the protocol to join.

Where does FanRust classic sit?

No region is published by FanRust classic. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 84.53.237.33:28025.

Player Count

What is the player count on FanRust classic?

Last seen 18 days ago; FanRust classic is offline at present.

What rank does FanRust classic carry among Rust servers?

Seven-day player hours put FanRust classic at #15,858, within the top 72% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on FanRust classic?

No gather rate appears in FanRust classic's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. On: VAC, Valve's anti-cheat.

Which map is loaded on FanRust classic?

A procedural map of size 4,500 runs on FanRust classic, generated by the game from seed 2138400164. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

How do you get onto FanRust classic?

To connect: start Rust, press F1, enter client.connect 84.53.237.33:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join. The server's website: https://discord.com/invite/WZaUSUN7M.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp500
Max players Capacity: 500 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs163493
Build The game build is 163493.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.