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Rust TrackerRTRC · Radar control
ATIS RTRC INFO O SRV11,624online PAX41,406playing OCC3,010with players WIPED 3H84
VANVanilla traffic
Callsign

CZE8760=

CZ/EU | Rust Vanilla

Online EU 84.242.72.130:28015 checked 7m ago

weekly wipes vanilla
Clearance · join
Players now 0/ 500 0% full
7-day average0peak 2
Rank#8,760top 39% · #2159 in EU
Last wipe3d agoweekly schedule
Next wipe3d 14hSun 1 Nov, 22:49 UTC
Track history

Players

AveragePeak
00.511.5208:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Server performance

010020030040008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 39% of all ranked servers, top 74% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

from its schedule tag
ETD · next wipe

Next wipe Sunday 1 November, 22:49 UTC, in 3d 14h.

Its weekly schedule tag · low confidence

usual gap13 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 3d 14hSun 1 Nov, 22:49 UTC
  2. 7d 11hThu 5 Nov, 19:00 UTCFW
  3. 10d 14hSun 8 Nov, 22:49 UTC
  4. 17d 14hSun 15 Nov, 22:49 UTC
  5. 24d 14hSun 22 Nov, 22:49 UTC
  6. 31d 14hSun 29 Nov, 22:49 UTC
  7. 35d 11hThu 3 Dec, 19:00 UTCFW
  8. 38d 14hSun 6 Dec, 22:49 UTC

The first 48 hours of its last wipes

Sun 25 OctMon 12 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 11 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 22:49 UTC3d ago 1 – running 0
Mon 12 Oct, 22:23 UTC16d ago 1 halved by day 2 13 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 531 on average Rusty Moose |EU Mondays|
    Players 271/250
  2. 02COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 17/250
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 280 on average Rustoria.co - EU Main
    Players 22/250
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 25/100
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 235 on average Rustafied.com - EU Main
    Players 19/100
  6. 06COM
    Callsign MGC010EU · groups of 100+ · 1x · weekly · 215 on average Magic Rust — Main | Kлaccикa x1 | Pyccкий
    Players 43/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show CZ/EU | Rust Vanilla?

These Rust Tracker lists carry CZ/EU | Rust Vanilla: EU Rust servers, tracked live, Community servers, no tags and Vanilla Rust servers, tracked live. It comes up under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

What do the tags mean that CZ/EU | Rust Vanilla is listed under?

The game's server browser reads these tags from CZ/EU | Rust Vanilla: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^w (Weekly): Wipe cycle: weekly; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; EU (Europe): In the server browser it is listed under Europe. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on CZ/EU | Rust Vanilla on wipe day?

At their busiest, recent wipes averaged 1 players. 11 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. The fall below half came by day 2 where it did not hold.

Which wipe times are confirmed for CZ/EU | Rust Vanilla?

The schedule of CZ/EU | Rust Vanilla cannot be confirmed, with too few wipes on record: the prediction follows its tag. Sunday 1 November at 22:49 UTC is when the next wipe falls due. This world has been running 3 days 9 hours. Its tags carry a weekly wipe schedule.

Server Details

What is the uptime on CZ/EU | Rust Vanilla, and is it online?

CZ/EU | Rust Vanilla is up and online at this moment. The uptime it reports puts the last restart about 10 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. Rust Tracker logged it first on 12 October 2026.

What Rust version is CZ/EU | Rust Vanilla on?

Confirmed for CZ/EU | Rust Vanilla: Rust network protocol 2635 and build 168909, Linux. Steam updates it for you; your game must share the protocol to join.

What is performance like on CZ/EU | Rust Vanilla?

Server fps held an average of 188 across the last 48 hours, never below 150. Peak entity count: 138,312, covering buildings, deployables and all else in the world. It drew as much as 3,666 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does CZ/EU | Rust Vanilla sit?

Listed in Europe under EU: that is CZ/EU | Rust Vanilla by its own tags. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 84.242.72.130:28015.

Player Count

What is the player count on CZ/EU | Rust Vanilla?

CZ/EU | Rust Vanilla is at 0 players, capacity 500. Over seven days: average 0, peak 2 players. Peak traffic in the last 48 hours came at 18:00 UTC, averaging 1 players.

How does CZ/EU | Rust Vanilla compare in the rankings?

Seven-day player hours: #8,760 overall for CZ/EU | Rust Vanilla, top 39% of ranked servers, #2,159 in Europe.

Settings

Which settings and rules are confirmed on CZ/EU | Rust Vanilla?

No gather rate appears in CZ/EU | Rust Vanilla's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Vanilla is its own label: no changed rates, kits or rules — the game as Facepunch ships it. On: VAC, Valve's anti-cheat.

Which map is loaded on CZ/EU | Rust Vanilla?

The map on CZ/EU | Rust Vanilla is procedural, size 5,000, seed 667157071, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

Connect

What is the way to join CZ/EU | Rust Vanilla?

Open the console in Rust with F1 after starting the game, then type client.connect 84.242.72.130:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp500
Max players Slots: 500.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^w
Weekly Wipe cycle: weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.