RUS15049
RUST1
Offline 84.17.46.88:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 288/300
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02COMPlayers 21/250
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03COMPlayers 14/250
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04COMPlayers 176/200
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05COMPlayers 88/200
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06COMPlayers 22/100
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry RUST1?
On Rust Tracker, RUST1 sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that RUST1 is listed under?
These tags are published by RUST1 for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp500 (Max players): Capacity: 500 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Schedule
When does RUST1 wipe?
RUST1's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 43 days 19 hours since this world was made.
Server Details
Is RUST1 up, and how does its uptime hold?
Offline now, RUST1 was last seen 43 days 18 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. Rust Tracker logged it first on 14 September 2026.
What Rust version is RUST1 on?
Rust network protocol 2633 and build 163794 is the build on RUST1; the platform is Windows. Steam updates it for you; your game must share the protocol to join.
Where does RUST1 sit?
Nothing on region from RUST1; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 84.17.46.88:28015.
Player Count
How many players are on RUST1 right now?
Offline now for RUST1, last seen 43 days 18 hours ago.
Where does RUST1 sit in the server rankings?
Seven-day player hours put RUST1 at #15,049, within the top – of all ranked servers.
Settings
Which settings and rules are confirmed on RUST1?
Nothing in RUST1's name states a gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is confirmed for RUST1?
A procedural map runs on RUST1, generated by the game.
How to Join
Which steps join RUST1?
To connect: start Rust, press F1, enter client.connect 84.17.46.88:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp500,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp500
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.