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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,890online PAX93,731playing OCC4,066with players WIPED 3H170
COMCommunity traffic
Callsign

SER13672

Server

Offline 83.4.152.167:28015 checked 19d ago

Clearance · join
Players now 1/ 1 100% full
7-day average0peak –
Rank#13,672top 62%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep2 Oct5 Oct8 Oct11 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:22 UTC25d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 501 on average Rusty Moose |EU Mondays|
    Players 814/850
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 347 on average Rustoria.co - EU Main
    Players 49/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 342 on average Rusty Moose |EU Main|
    Players 125/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 314 on average Rustoria.co - EU East Long
    Players 480/525
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 281 on average Rustoria.co - EU East Medium
    Players 283/350
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 258 on average Rustafied.com - EU Friday
    Players 208/300
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry Server: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Server?

The game's server browser reads these tags from Server: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167058 (Build): The game build is 167058; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Server on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Server wipe?

Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 25 days 9 hours.

Location and Status

Is Server up, and how does its uptime hold?

Tracking shows Server offline as of now, last seen 19 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 29 September 2026.

What Rust version is Server on?

Rust network protocol 2634 and build 167058 is the build on Server; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is Server hosted in?

Nothing on region from Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 83.4.152.167:28015.

Population

How many players are on Server right now?

Last seen 19 days 21 hours ago; Server is offline at present.

What rank does Server carry among Rust servers?

Seven-day player hours put Server at #13,672, within the top 62% of all ranked servers.

Settings

Which settings and rules are confirmed on Server?

Nothing in Server's name states a gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

Which map is loaded on Server?

Generated by the game: the procedural map on Server.

Connect

Which steps join Server?

To connect: start Rust, press F1, enter client.connect 83.4.152.167:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp1,ptrak,$r?,v2634,gmrust,cs167058,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp1
Max players Slots: 1.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167058
Build The game build is 167058.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.