Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,594online PAX33,825playing OCC2,852with players WIPED 3H65
COMCommunity traffic
Callsign

DST7627

dast staging main

Offline 83.24.136.11:28015 checked 18h ago

Clearance · join
Players now 0/ 10 0% full
7-day average1peak 1
Rank#7,627top 34%
Last wipe7d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.250.50.75115:0016:0017:0010:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 20 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 15:56 UTC7d ago 2 – running 1
Tue 6 Oct, 18:13 UTC21d ago – – 13.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 533 on average Rusty Moose |EU Mondays|
    Players 250/275
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 325 on average Rustoria.co - EU Main
    Players 19/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 323 on average Rusty Moose |EU Main|
    Players 20/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 162/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 278 on average Rustoria.co - EU East Medium
    Players 61/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 31/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry dast staging main?

On Rust Tracker, dast staging main sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on dast staging main?

The game's server browser reads these tags from dast staging main: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Join only if your game is on protocol 2635; cs169289 (Build): The game build is 169289; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on dast staging main when wipe day lands?

At their busiest, recent wipes averaged 2 players. 13 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for dast staging main?

dast staging main's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 7 days 13 hours since this world was made.

Server Details

How reliable is dast staging main, and is it online now?

Offline now, dast staging main was last seen 18 hours ago. 24 of 168 hours up over the last 7 full days: 14% uptime. Rust Tracker logged it first on 18 October 2026.

Which Rust version is confirmed on dast staging main?

Rust network protocol 2635 and build 169289 on Windows is what dast staging main runs. The same protocol is required to join, and Steam updates it for you.

What location is dast staging main hosted in?

No region is published by dast staging main. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 83.24.136.11:28015.

Population

What is the player count on dast staging main?

Last seen 18 hours ago; dast staging main is offline at present. Over seven days: average 1, peak 1 players. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 1 players.

Where does dast staging main sit in the server rankings?

Seven-day player hours put dast staging main at #7,627, within the top 34% of all ranked servers.

Settings

Which settings and rules are confirmed on dast staging main?

No gather rate appears in dast staging main's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. VAC is on, Valve's anti-cheat.

What map is dast staging main on?

Generated by the game from seed 12345, the procedural map on dast staging main measures 3,500. Look at it on RustMaps from this page: equal size and seed return the same map.

Connect

Which steps join dast staging main?

To connect: start Rust, press F1, enter client.connect 83.24.136.11:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs169289,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Join only if your game is on protocol 2635.
cs169289
Build The game build is 169289.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.