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Rust TrackerRTRC · Radar control
ATIS RTRC INFO F SRV11,829online PAX89,289playing OCC4,008with players WIPED 3H58
COMCommunity traffic
Callsign

RTM15373

RTM Local Test

Offline 83.202.36.141:28115 checked 2d ago

Clearance · join
Players now 0/ 2 0% full
7-day average0peak –
Rank#15,373top 69%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep18 Oct22 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 14:04 UTC10d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 636/675
  2. 02COM
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    Players 485/525
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 299 on average Rusty Moose |EU Main|
    Players 59/250
  4. 04COM
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    Players 36/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 270 on average Rustafied.com - EU Friday
    Players 138/200
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 256 on average Rustoria.co - EU East Medium
    Players 255/300
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does RTM Local Test appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include RTM Local Test. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the tags on RTM Local Test?

The game's server browser reads these tags from RTM Local Test: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): Capacity: 2 slots; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167781 (Build): Build: 167781; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

What should you expect on RTM Local Test when wipe day lands?

Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 0 hours after it.

When does RTM Local Test wipe?

RTM Local Test's rhythm cannot be told yet: too few wipes on record. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 10 days 4 hours since this world was made.

Location and Status

Is RTM Local Test up, and how does its uptime hold?

Tracking shows RTM Local Test offline as of now, last seen 2 days 20 hours ago. 5 of 168 hours up over the last 7 full days: 3% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust build is RTM Local Test running?

Rust network protocol 2634 and build 167781 on Windows is what RTM Local Test runs. To join, your game must be on the same protocol; Steam handles the update.

Where does RTM Local Test sit?

Nothing on region from RTM Local Test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 83.202.36.141:28115.

Population

What is the player count on RTM Local Test?

Offline now for RTM Local Test, last seen 2 days 20 hours ago. Seven-day average for this server: 0 players.

How does RTM Local Test compare in the rankings?

Seven-day player hours put RTM Local Test at #15,373, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on RTM Local Test?

The name of RTM Local Test carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on RTM Local Test?

Procedural map on RTM Local Test, made by the game.

Connect

What is the way to join RTM Local Test?

Open the console in Rust with F1 after starting the game, then type client.connect 83.202.36.141:28115. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp2,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp2
Max players Capacity: 2 slots.
ts8
Group limit Default team size: 8.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167781
Build Build: 167781.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.