LCL15323
Local RaidLab (flat, public build)
Offline 83.190.130.89:28025 checked 5d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 04:49 UTC9d ago | 0 | – | running | 0 |
| Sun 18 Oct, 15:11 UTC10d ago | 0 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 269/999
-
02MODPlayers 76/999
-
03MODPlayers 35/150
-
04MODPlayers 22/100
-
05MODPlayers 43/100
-
06MODPlayers 39/100
Quick answers
From the figures on this page.
Tags
Which lists and filters on Rust Tracker show Local RaidLab (flat, public build)?
These Rust Tracker lists carry Local RaidLab (flat, public build): Modded servers, tracked live and Build, creative and sandbox servers. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on Local RaidLab (flat, public build)?
Listed for the server browser to read, Local RaidLab (flat, public build) publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): Slots: 4; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
What happens on Local RaidLab (flat, public build) on wipe day?
Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.
When does Local RaidLab (flat, public build) wipe?
Local RaidLab (flat, public build)'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 9 days 15 hours.
Server Details
How reliable is Local RaidLab (flat, public build), and is it online now?
Tracking shows Local RaidLab (flat, public build) offline as of now, last seen 5 days 7 hours ago. 24 of 168 hours up over the last 7 full days: 14% uptime. First contact for Rust Tracker: 4 October 2026.
Which Rust build is Local RaidLab (flat, public build) running?
Rust network protocol 2634 and build 167781 is the build on Local RaidLab (flat, public build); the platform is Linux. Steam updates it for you; your game must share the protocol to join.
What location is Local RaidLab (flat, public build) hosted in?
Region: none published by Local RaidLab (flat, public build). Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 83.190.130.89:28025.
Player Count
What is the player count on Local RaidLab (flat, public build)?
Last seen 5 days 7 hours ago; Local RaidLab (flat, public build) is offline at present. Across the past seven days, 0 players on average.
What rank does Local RaidLab (flat, public build) carry among Rust servers?
Seven-day player hours put Local RaidLab (flat, public build) at #15,323, within the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Local RaidLab (flat, public build)?
The name of Local RaidLab (flat, public build) carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. Oxide plugins run on it. On: VAC, Valve's anti-cheat.
How to Join
How do you get onto Local RaidLab (flat, public build)?
To connect: start Rust, press F1, enter client.connect 83.190.130.89:28025 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp4,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp4
ts8
v2634
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.