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Rust TrackerRTRC · Radar control
ATIS RTRC INFO B SRV11,628online PAX37,519playing OCC2,946with players WIPED 3H103
MODModded traffic
Callsign

CRP15419=

CrypticRedHats Staging Branch Development Server

Online EU 83.151.204.153:28018 checked 6m ago

monthly wipes vanillamoddedcarbon
Clearance · join
Players now 0/ 40 0% full
7-day average0peak –
Rank#15,419top 69% · #2593 in EU
Last wipe26d agomonthly schedule
Next wipe8d 12hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
0123407:0016:0001:0011:0020:0005:00

Hourly average and peak, UTC.

Server performance

02040608007:0016:0001:0011:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h.

The force wipe · high confidence

usual gap5.7 daysbetween real wipes
wipe-day peak0players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctFri 25 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 07:03 UTC26d ago 0 – running 0
Fri 25 Sep, 13:41 UTC32d ago 0 – 5.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign RUS021EU · groups of 16+ · monthly · 88 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
    Players 41/700
  2. 02MOD
    Callsign RUS021EU · groups of 16+ · monthly · 83 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
    Players 17/1000
  3. 03MOD
    Callsign RUS017EU · groups of 16+ · monthly · 67 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10
    Players 5/1000
  4. 04MOD
    Callsign RUS025EU · groups of 16+ · monthly · 61 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10
    Players 60/1000
  5. 05MOD
    Callsign RUS029EU · groups of 16+ · monthly · 60 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
    Players 136/700
  6. 06MOD
    Callsign RUS029EU · groups of 16+ · monthly · 58 on average 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10
    Players 2/1000
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry CrypticRedHats Staging Branch Development Server?

On Rust Tracker, CrypticRedHats Staging Branch Development Server sits in these lists: EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the tags on CrypticRedHats Staging Branch Development Server?

These tags are published by CrypticRedHats Staging Branch Development Server for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs169310 (Build): The game build is 169310; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset; ^m (Monthly): Monthly wipe, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules — the game as Facepunch ships it; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; EU (Europe): The server browser lists it under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Who is behind CrypticRedHats Staging Branch Development Server?

A crypticredhat.com hostname is published by CrypticRedHats Staging Branch Development Server. We track no other server on it.

Wipe Schedule

What happens on CrypticRedHats Staging Branch Development Server on wipe day?

At their busiest, recent wipes averaged 0 players. The peak on the latest wipe came 0 hours after it.

When does CrypticRedHats Staging Branch Development Server wipe?

One wipe a month for CrypticRedHats Staging Branch Development Server: the force wipe. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. 26 days 23 hours since this world was made. Tags list a monthly wipe schedule.

Location and Status

Is CrypticRedHats Staging Branch Development Server up, and how does its uptime hold?

CrypticRedHats Staging Branch Development Server is up and online at this moment. About 16 hours ago it restarted last, based on reported uptime. 168 of 168 hours up over the last 7 full days: 100% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on CrypticRedHats Staging Branch Development Server?

Confirmed for CrypticRedHats Staging Branch Development Server: Rust network protocol 2635 and build 169310, Linux. Steam updates it for you; your game must share the protocol to join.

How smoothly does CrypticRedHats Staging Branch Development Server run?

Average server fps over the last 48 hours: 49, with a low of 42. Peak entity count: 111,000, covering buildings, deployables and all else in the world. Peak memory use: 3,288 MB. A climbing entity count and low fps are what register as lag for players.

Where does CrypticRedHats Staging Branch Development Server sit?

The EU tag places CrypticRedHats Staging Branch Development Server in Europe, by its own listing. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 83.151.204.153:28018.

Player Count

Is CrypticRedHats Staging Branch Development Server busy?

Slots 40; players on board 0: that is CrypticRedHats Staging Branch Development Server now. The last seven days put it at 0 players on average.

What rank does CrypticRedHats Staging Branch Development Server carry among Rust servers?

CrypticRedHats Staging Branch Development Server places #15,419 on seven-day player hours, #2,593 in Europe and in the top 69% of all ranked servers.

Settings

Which settings and rules are confirmed on CrypticRedHats Staging Branch Development Server?

Nothing in CrypticRedHats Staging Branch Development Server's name states a gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. Its label is vanilla: no changed rates, kits or rules — the game as Facepunch ships it. VAC is on, Valve's anti-cheat.

Which map is loaded on CrypticRedHats Staging Branch Development Server?

A procedural map of size 4,000 runs on CrypticRedHats Staging Branch Development Server, generated by the game from seed 1337. Look at it on RustMaps from this page: equal size and seed return the same map. Its map goes by the name Custom Map.

Connect

Which steps join CrypticRedHats Staging Branch Development Server?

Open the console in Rust with F1 after starting the game, then type client.connect 83.151.204.153:28018. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://discord.com/invite/GevAn9jzCr.

Transponder codes

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,^z,^y,^m,^v,EU,gmrust,cs169310,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp40
Max players 40 slots on this server.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs169310
Build The game build is 169310.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Monthly wipe, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules — the game as Facepunch ships it.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Region

EU
Europe The server browser lists it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.