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Rust TrackerRTRC · Radar control
ATIS RTRC INFO X SRV11,874online PAX88,657playing OCC4,001with players WIPED 3H162
COMCommunity traffic
Callsign

NMA8369

My Server Name

Offline 83.147.194.183:28015 checked 1d ago

teams off hardcore
Clearance · join
Players now 1/ 500 0% full
7-day average1peak 1
Rank#8,369top 38%
Last wipe1d agono schedule published
Next wipe1d 12hThu 29 Oct, 09:12 UTC
Track history

Players

AveragePeak
00.250.50.75112:0013:0014:00

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct21 Oct23 Oct25 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

a steady gap
ETD · next wipe

Next wipe Thursday 29 October, 09:12 UTC, in 1d 12h.

Every 2 days 21 hours · medium confidence

usual gap2.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 1d 12hThu 29 Oct, 09:12 UTC
  2. 4d 10hSun 1 Nov, 06:28 UTC
  3. 7d 7hWed 4 Nov, 03:44 UTC
  4. 8d 22hThu 5 Nov, 19:00 UTCFW
  5. 10d 4hSat 7 Nov, 01:00 UTC
  6. 13d 2hMon 9 Nov, 22:16 UTC
  7. 15d 23hThu 12 Nov, 19:32 UTC
  8. 18d 20hSun 15 Nov, 16:48 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 11:57 UTC1d ago – – running 1
Fri 23 Oct, 12:01 UTC4d ago 1 – 3 days 1
Tue 20 Oct, 14:45 UTC7d ago 1 halved by day 1 2.9 days 1
Sat 17 Oct, 18:17 UTC10d ago 1 – 2.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 11/200
  2. 02COM
    Callsign FCP016EU · no group limit · monthly · 7 on average [EU] Facepunch Hardcore 1
    Players 11/400
  3. 03COM
    Callsign FCP016NA · no group limit · monthly · 4 on average [US East] Facepunch Hardcore 1
    Players 4/400
  4. 04COM
    Callsign RST018OC · no group limit · weekly · 4 on average Rustafied.com - AU Hardcore
    Players 2/100
  5. 05COM
    Callsign RST010NA · no group limit · weekly · 4 on average Rustopia.gg - US Hardcore Trio
    Players 3/75
  6. 06COM
    Callsign RST015EU · no group limit · weekly · 4 on average Rusticated.com - EU Hardcore Trio | Thursday Wipes
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ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does My Server Name appear in Rust Tracker lists and filters?

Community servers, no tags — the Rust Tracker lists that include My Server Name. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Game mode: Hardcore; Last wipe: In the last 3 days.

How should you read the tags on My Server Name?

These tags are published by My Server Name for the game's server browser to read: gmhardcore (Game mode): A harsher ruleset: hardcore; mp500 (Max players): Capacity: 500 slots; ts0 (Group limit): Teams: off; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on My Server Name on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. By day 1 the crowd dropped below half where it did not hold.

When does My Server Name wipe?

The recent gap between wipes at My Server Name is about 2.9 days. Thursday 29 October at 09:12 UTC is when the next wipe falls due. This world has been running 31 hours.

Server Details

Is My Server Name up, and how does its uptime hold?

Offline now, My Server Name was last seen 30 hours ago. 16 of 168 hours up over the last 7 full days: 10% uptime. The first sighting by Rust Tracker was 17 October 2026.

What Rust version is My Server Name on?

Confirmed for My Server Name: Rust network protocol 2635 and build 168909, Windows. The same protocol is required to join, and Steam updates it for you.

Which location is My Server Name in?

Nothing on region from My Server Name; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 83.147.194.183:28015.

Player Count

What is the player count on My Server Name?

Offline: My Server Name, last seen 30 hours ago. Seven-day average 1 players; peak 1. Busiest window in 48 hours: 13:00 UTC, 1 players on average.

What rank does My Server Name carry among Rust servers?

Top 38% of all ranked servers, and #8,369 on seven-day player hours: My Server Name.

Settings

Which settings and rules are confirmed on My Server Name?

The name of My Server Name carries no gather rate. No group limit is published. hardcore is the game mode, Facepunch's toughest setting. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is loaded on My Server Name?

A procedural map runs on My Server Name, generated by the game.

How to Join

Which steps join My Server Name?

To connect: start Rust, press F1, enter client.connect 83.147.194.183:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp500,ptrak,$r?,v2635,gmhardcore,cs168909,ts0

Game

gmhardcore
Game mode A harsher ruleset: hardcore.
mp500
Max players Capacity: 500 slots.
ts0
Group limit Teams: off.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.