DVL14690
Development Server
Offline 82.67.133.103:28015 checked 25d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 13:09 UTC25d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 651/675
-
02COMPlayers 393/425
-
03COMPlayers 42/250
-
04COMPlayers 50/250
-
05COMPlayers 169/200
-
06COMPlayers 97/125
Quick answers
From the figures on this page.
Filters
Which Rust Tracker filters and lists carry Development Server?
Community servers, no tags — the Rust Tracker lists that include Development Server. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Development Server?
The game's server browser reads these tags from Development Server: gmrust (Game mode): Standard survival mode for Rust; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166586 (Build): Build: 166586; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
What happens on Development Server on wipe day?
At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked.
When does Development Server wipe?
Development Server's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 25 days 22 hours.
Location and Status
Is Development Server up, and how does its uptime hold?
Tracking shows Development Server offline as of now, last seen 25 days 18 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 16 September 2026.
Which Rust build is Development Server running?
Confirmed for Development Server: Rust network protocol 2634 and build 166586, Windows. To join, your game must be on the same protocol; Steam handles the update.
Where does Development Server sit?
Region: none published by Development Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.67.133.103:28015.
Population
How many players are on Development Server right now?
Offline now for Development Server, last seen 25 days 18 hours ago.
Where does Development Server sit in the server rankings?
On player hours over seven days, Development Server ranks #14,690, inside the top 64% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on Development Server?
The name of Development Server carries no gather rate. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.
What map is Development Server on?
A procedural map runs on Development Server, generated by the game.
How to Join
What is the way to join Development Server?
Open the console in Rust with F1 after starting the game, then type client.connect 82.67.133.103:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp5,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp5
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.