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Rust TrackerRTRC · Radar control
ATIS RTRC INFO Z SRV11,594online PAX33,825playing OCC2,852with players WIPED 3H65
COMCommunity traffic
Callsign

PWR15923

My Rust server | Powered by AMP

Offline 82.64.53.235:28015 checked 26d ago

Clearance · join
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,923top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 02:15 UTC27d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 533 on average Rusty Moose |EU Mondays|
    Players 250/275
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 325 on average Rustoria.co - EU Main
    Players 19/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 323 on average Rusty Moose |EU Main|
    Players 20/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 162/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 278 on average Rustoria.co - EU East Medium
    Players 61/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 31/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry My Rust server | Powered by AMP?

These Rust Tracker lists carry My Rust server | Powered by AMP: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Rust server | Powered by AMP?

These tags are published by My Rust server | Powered by AMP for the game's server browser to read: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): This server runs game build 165217; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on My Rust server | Powered by AMP on wipe day?

Recent wipes averaged a peak of 0 players. The peak on the latest wipe came 0 hours after it.

When does My Rust server | Powered by AMP wipe?

The record holds too few of My Rust server | Powered by AMP's wipes to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. 27 days 3 hours since this world was made.

Location and Status

Is My Rust server | Powered by AMP up, and how does its uptime hold?

Tracking shows My Rust server | Powered by AMP offline as of now, last seen 26 days ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. First contact for Rust Tracker: 26 September 2026.

Which Rust version is confirmed on My Rust server | Powered by AMP?

Rust network protocol 2633 and build 165217 on Windows is what My Rust server | Powered by AMP runs. To join, your game must be on the same protocol; Steam handles the update.

What location is My Rust server | Powered by AMP hosted in?

Region: none published by My Rust server | Powered by AMP. Rust Tracker displays the location a server claims; it does not verify where the machine sits. You connect at 82.64.53.235:28015.

Player Count

What is the player count on My Rust server | Powered by AMP?

Offline now for My Rust server | Powered by AMP, last seen 26 days ago.

What rank does My Rust server | Powered by AMP carry among Rust servers?

On player hours over seven days, My Rust server | Powered by AMP ranks #15,923, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Rust server | Powered by AMP?

Nothing in My Rust server | Powered by AMP's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

What map is My Rust server | Powered by AMP on?

A procedural map of size 4,500 runs on My Rust server | Powered by AMP, generated by the game from seed 6738. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

Which steps join My Rust server | Powered by AMP?

To connect: start Rust, press F1, enter client.connect 82.64.53.235:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit Team limit is 8, the game default.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build This server runs game build 165217.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.