FRZ15983
[RUST] [FourZeroFour-BUILD SERVER]
Offline 82.6.203.113:28018 checked 22d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 12:20 UTC22d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 46/999
-
02MODPlayers 72/999
-
03MODPlayers 85/150
-
04MODPlayers 4/100
-
05MODPlayers 20/100
-
06MODPlayers 13/100
Quick answers
From the figures on this page.
Filters
Where does [RUST] [FourZeroFour-BUILD SERVER] appear in Rust Tracker lists and filters?
On Rust Tracker, [RUST] [FourZeroFour-BUILD SERVER] sits in these lists: Modded servers, tracked live and Build, creative and sandbox servers. It comes up under these filters on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which tags does [RUST] [FourZeroFour-BUILD SERVER] carry, and what do they mean?
Listed for the server browser to read, [RUST] [FourZeroFour-BUILD SERVER] publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp80 (Max players): Slots: 80; ts8 (Group limit): Default team size: 8; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): This server runs game build 166652; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set; ^v (Vanilla): As Facepunch ships it: rates, kits and rules are unchanged; ^z (Modded): The game is changed by plugins or settings; listed under Modded; ^y (Carbon): Carbon is installed — a plugin framework. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.
Wipe Times
What should you expect on [RUST] [FourZeroFour-BUILD SERVER] when wipe day lands?
At their busiest, recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
When does [RUST] [FourZeroFour-BUILD SERVER] wipe?
[RUST] [FourZeroFour-BUILD SERVER]'s rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 22 days 18 hours since this world was made.
Server Details
What is the uptime on [RUST] [FourZeroFour-BUILD SERVER], and is it online?
Offline: [RUST] [FourZeroFour-BUILD SERVER] confirmed offline, last seen 22 days 10 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 6 October 2026.
Which Rust build is [RUST] [FourZeroFour-BUILD SERVER] running?
Rust network protocol 2634 and build 166652 is the build on [RUST] [FourZeroFour-BUILD SERVER]; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
Where does [RUST] [FourZeroFour-BUILD SERVER] sit?
Nothing on region from [RUST] [FourZeroFour-BUILD SERVER]; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 82.6.203.113:28018.
Player Count
What is the player count on [RUST] [FourZeroFour-BUILD SERVER]?
Offline: [RUST] [FourZeroFour-BUILD SERVER], last seen 22 days 10 hours ago.
Where does [RUST] [FourZeroFour-BUILD SERVER] sit in the server rankings?
Seven-day player hours put [RUST] [FourZeroFour-BUILD SERVER] at #15,983, within the top 71% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on [RUST] [FourZeroFour-BUILD SERVER]?
Nothing in [RUST] [FourZeroFour-BUILD SERVER]'s name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. Plugins or settings change the game, and the server browser lists it under Modded. Carbon plugins run on it. Its label is vanilla: as Facepunch ships it: rates, kits and rules are unchanged. VAC is on, Valve's anti-cheat.
How to Join
Which steps join [RUST] [FourZeroFour-BUILD SERVER]?
Open the console in Rust with F1 after starting the game, then type client.connect 82.6.203.113:28018. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp80,ptrak,$r?,v2634,^z,^y,^v,gmrust,cs166652,ts8
Game
gmrust
mp80
ts8
v2634
cs166652
ptrak
$r?
Difficulty
^v
Mods and access
^z
^y
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.