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Rust TrackerRTRC · Radar control
ATIS RTRC INFO T SRV11,639online PAX47,599playing OCC3,178with players WIPED 3H100
MODModded traffic
Callsign

DWG5641=

[EU] Dawgs - Build Server

Online EU 82.38.2.150:28015 checked 11m ago

moddedoxide
Clearance · join
Players now 0/ 50 0% full
7-day average0peak 6
Rank#5,641top 25% · #1816 in EU
Last wipe14d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
00.511.5209:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Server performance

010020030040009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k13 Oct16 Oct19 Oct22 Oct25 Oct28 Oct

Top 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 12:26 UTC14d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BLD014EU · groups of 8+ · 112 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 62/999
  2. 02MOD
    Callsign ATL015EU · groups of 30+ · weekly · 35 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 69/100
  3. 03MOD
    Callsign AQR511EU · groups of 8+ · monthly · 23 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 17/100
  4. 04MOD
    Callsign INT121EU · groups of 8+ · 21 on average Intoxicated EU Sandbox - Creative | Build | Noclip
    Players 18/150
  5. 05MOD
    Callsign SHC302EU · no group limit · 8 on average ShockRust | Build Обновление
    Players 17/50
  6. 06MOD
    Callsign LXN015EU · groups of 16+ · monthly · 6 on average [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|Fire
    Players 4/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does [EU] Dawgs - Build Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry [EU] Dawgs - Build Server: EU Rust servers, tracked live, Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.

Which tags does [EU] Dawgs - Build Server carry, and what do they mean?

Listed for the server browser to read, [EU] Dawgs - Build Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^c (Creative): No gathering; sandbox building lets you build what you like; ^k (Build server): Base design and practice; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What happens on [EU] Dawgs - Build Server on wipe day?

At their busiest, recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for [EU] Dawgs - Build Server?

The record holds too few of [EU] Dawgs - Build Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 14 days 19 hours since this world was made.

Server Details

Is [EU] Dawgs - Build Server up, and how does its uptime hold?

Tracking shows [EU] Dawgs - Build Server online as of now. By its own uptime figure, the last restart was roughly 1 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 October 2026.

Which Rust build is [EU] Dawgs - Build Server running?

Confirmed for [EU] Dawgs - Build Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.

Is [EU] Dawgs - Build Server holding performance?

Average server fps over the last 48 hours: 240, with a low of 240. Maximum entities carried: 9,375, from buildings and deployables to everything else. Peak memory use: 1,966 MB. Players feel lag when fps drops and the entity count climbs.

What location is [EU] Dawgs - Build Server hosted in?

In Europe, under its EU tag, is where [EU] Dawgs - Build Server lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.38.2.150:28015.

Population

Is [EU] Dawgs - Build Server busy?

Tracking [EU] Dawgs - Build Server: 0 of 50 slots filled. Seven-day average 0 players; peak 6. At 19:00 UTC it drew its highest average of the last 48 hours: 2 players.

How does [EU] Dawgs - Build Server compare in the rankings?

Seven-day player hours: #5,641 overall for [EU] Dawgs - Build Server, top 25% of ranked servers, #1,816 in Europe.

Settings

Which settings and rules are confirmed on [EU] Dawgs - Build Server?

No gather rate appears in [EU] Dawgs - Build Server's name. 8 players per group is the game's default, and the cap holds. It runs build & creative, no gathering, just sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

Which map is loaded on [EU] Dawgs - Build Server?

Generated by the game from seed 1337, the procedural map on [EU] Dawgs - Build Server measures 6,000. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.

Connect

What is the way to join [EU] Dawgs - Build Server?

To connect: start Rust, press F1, enter client.connect 82.38.2.150:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players 50 slots on this server.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Gameplay

^c
Creative No gathering; sandbox building lets you build what you like.
^k
Build server Base design and practice.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Under Modded: the game is changed by plugins or settings.

Region

EU
Europe In the server browser it is listed under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.