DWG5641=
[EU] Dawgs - Build Server
Online EU 82.38.2.150:28015 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 13 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 25% of all ranked servers, top 62% in EU. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 12:26 UTC14d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01MODPlayers 62/999
-
02MODPlayers 69/100
-
03MODPlayers 17/100
-
04MODPlayers 18/150
-
05MODPlayers 17/50
-
06MODPlayers 4/50
Quick answers
From the figures on this page.
Filters
Where does [EU] Dawgs - Build Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry [EU] Dawgs - Build Server: EU Rust servers, tracked live, Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Creative ^c, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Which tags does [EU] Dawgs - Build Server carry, and what do they mean?
Listed for the server browser to read, [EU] Dawgs - Build Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): 50 slots on this server; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set; ^c (Creative): No gathering; sandbox building lets you build what you like; ^k (Build server): Base design and practice; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Under Modded: the game is changed by plugins or settings; EU (Europe): In the server browser it is listed under Europe. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What happens on [EU] Dawgs - Build Server on wipe day?
At their busiest, recent wipes averaged 2 players. 2 hours after the latest wipe, the crowd peaked.
Which wipe times are confirmed for [EU] Dawgs - Build Server?
The record holds too few of [EU] Dawgs - Build Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 14 days 19 hours since this world was made.
Server Details
Is [EU] Dawgs - Build Server up, and how does its uptime hold?
Tracking shows [EU] Dawgs - Build Server online as of now. By its own uptime figure, the last restart was roughly 1 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. The first sighting by Rust Tracker was 13 October 2026.
Which Rust build is [EU] Dawgs - Build Server running?
Confirmed for [EU] Dawgs - Build Server: Rust network protocol 2635 and build 168909, Linux. To join, your game must be on the same protocol; Steam handles the update.
Is [EU] Dawgs - Build Server holding performance?
Average server fps over the last 48 hours: 240, with a low of 240. Maximum entities carried: 9,375, from buildings and deployables to everything else. Peak memory use: 1,966 MB. Players feel lag when fps drops and the entity count climbs.
What location is [EU] Dawgs - Build Server hosted in?
In Europe, under its EU tag, is where [EU] Dawgs - Build Server lists itself. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.38.2.150:28015.
Population
Is [EU] Dawgs - Build Server busy?
Tracking [EU] Dawgs - Build Server: 0 of 50 slots filled. Seven-day average 0 players; peak 6. At 19:00 UTC it drew its highest average of the last 48 hours: 2 players.
How does [EU] Dawgs - Build Server compare in the rankings?
Seven-day player hours: #5,641 overall for [EU] Dawgs - Build Server, top 25% of ranked servers, #1,816 in Europe.
Settings
Which settings and rules are confirmed on [EU] Dawgs - Build Server?
No gather rate appears in [EU] Dawgs - Build Server's name. 8 players per group is the game's default, and the cap holds. It runs build & creative, no gathering, just sandbox building. The server browser lists it under Modded, where plugins or settings change the game. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.
Which map is loaded on [EU] Dawgs - Build Server?
Generated by the game from seed 1337, the procedural map on [EU] Dawgs - Build Server measures 6,000. Same size, same seed, same map. RustMaps shows it, linked from this page. Its map goes by the name Custom Map.
Connect
What is the way to join [EU] Dawgs - Build Server?
To connect: start Rust, press F1, enter client.connect 82.38.2.150:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp50,ptrak,$r?,v2635,^c,^k,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^c
^k
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.