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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,703online PAX41,069playing OCC3,025with players WIPED 3H98
COMCommunity traffic
Callsign

LCL13159

Local 1x1 (no EAC)

Offline 82.34.240.179:28015 checked 7d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,159top 59%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep30 Sep11 Oct16 Oct23 Oct28 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap14.2 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 9 OctFri 25 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 23:15 UTC19d ago 1 – running 1
Fri 25 Sep, 17:32 UTC33d ago 1 – 14.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

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    Players 196/250
  2. 02COM
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    Players 119/200
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 23/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 289 on average Rustoria.co - EU Main
    Players 11/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 274 on average Rustafied.com - EU Friday
    Players 23/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 251 on average Rustoria.co - EU East Medium
    Players 28/225
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry Local 1x1 (no EAC)?

On Rust Tracker, Local 1x1 (no EAC) sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Local 1x1 (no EAC)?

The game's server browser reads these tags from Local 1x1 (no EAC): gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): The game build is 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

What happens on Local 1x1 (no EAC) on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Local 1x1 (no EAC)?

Too few wipes on record for Local 1x1 (no EAC) to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 19 days 2 hours.

Location and Status

What is the uptime on Local 1x1 (no EAC), and is it online?

Tracking shows Local 1x1 (no EAC) offline as of now, last seen 7 days 10 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 25 September 2026.

What Rust version is Local 1x1 (no EAC) on?

Rust network protocol 2634 and build 167398 on Windows is what Local 1x1 (no EAC) runs. The same protocol is required to join, and Steam updates it for you.

What location is Local 1x1 (no EAC) hosted in?

Region: none published by Local 1x1 (no EAC). Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.34.240.179:28015.

Player Count

What is the player count on Local 1x1 (no EAC)?

Last seen 7 days 10 hours ago; Local 1x1 (no EAC) is offline at present.

What rank does Local 1x1 (no EAC) carry among Rust servers?

On player hours over seven days, Local 1x1 (no EAC) ranks #13,159, inside the top 59% of all ranked servers.

Settings

Which settings and rules are confirmed on Local 1x1 (no EAC)?

Nothing in Local 1x1 (no EAC)'s name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. VAC is off, Valve's anti-cheat.

Which map is loaded on Local 1x1 (no EAC)?

A procedural map runs on Local 1x1 (no EAC), generated by the game.

How to Join

How do you get onto Local 1x1 (no EAC)?

To connect: start Rust, press F1, enter client.connect 82.34.240.179:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players Capacity: 10 slots.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167398
Build The game build is 167398.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.