RST6588=
RustGETON
Online 82.223.35.193:25600 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 468/575
-
02COMPlayers 295/400
-
03COMPlayers 41/250
-
04COMPlayers 34/250
-
05COMPlayers 83/150
-
06COMPlayers 101/200
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show RustGETON?
On Rust Tracker, RustGETON sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
What do the tags mean that RustGETON is listed under?
These tags are published by RustGETON for the game's server browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Times
On what schedule does RustGETON wipe?
Too few wipes on record for RustGETON to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 3 days 3 hours since this world was made.
Server Details
How reliable is RustGETON, and is it online now?
Tracking shows RustGETON online as of now. About 14 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 2 full days, 48 of 48 hours online. The first sighting by Rust Tracker was 25 October 2026.
Which Rust build is RustGETON running?
Rust network protocol 2635 and build 168909 on Linux is what RustGETON runs. The same protocol is required to join, and Steam updates it for you.
How smoothly does RustGETON run?
Server fps held an average of 30 across the last 48 hours, never below 30. Maximum entities carried: 90,600, from buildings and deployables to everything else. It drew as much as 2,421 MB of memory. Players feel lag when fps drops and the entity count climbs.
What location is RustGETON hosted in?
Nothing on region from RustGETON; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.223.35.193:25600.
Player Count
What is the player count on RustGETON?
Slots 10; players on board 0: that is RustGETON now. Seven-day average 0 players; peak 2. Peak traffic in the last 48 hours came at 16:00 UTC, averaging 2 players.
Where does RustGETON sit in the server rankings?
Top 30% of all ranked servers, and #6,588 on seven-day player hours: RustGETON.
Settings
Which settings and rules are confirmed on RustGETON?
No gather rate appears in RustGETON's name. Up to 8 players per group, the game's default. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on RustGETON?
Generated by the game from seed 1234567890, the procedural map on RustGETON measures 4,000. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
How do you get onto RustGETON?
Open the console in Rust with F1 after starting the game, then type client.connect 82.223.35.193:25600. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2635,gmvanilla,cs168909,ts8
Game
gmvanilla
mp10
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.