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Rust TrackerRTRC · Radar control
ATIS RTRC INFO P SRV11,867online PAX86,491playing OCC4,000with players WIPED 3H170
MODModded traffic
Callsign

CHG9156=

Chagamaru test

Online EA 82.21.2.3:10278 checked 10m ago

monthly wipes moddedcarbonpve
Clearance · join
Players now 0/ 45 0% full
7-day average0peak 1
Rank#9,156top 41% · #452 in EA
Last wipe25d agomonthly schedule
Next wipe8d 22hThu 5 Nov, 19:00 UTC FW
Track history

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 41% of all ranked servers, top 83% in EA. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

force wipes only
ETD · next wipe

Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h.

The force wipe · high confidence

usual gap1.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

Coming wipes

  1. 8d 22hThu 5 Nov, 19:00 UTCFW
  2. 36d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 1 OctThu 1 OctTue 29 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:03 UTC FW25d ago 0 – running 0
Thu 1 Oct, 12:48 UTC26d ago 1 – 0.3 days 1
Tue 29 Sep, 13:44 UTC28d ago 2 – 2 days 0
Tue 22 Sep, 08:01 UTC35d ago 2 halved by day 2 7.2 days 0
Mon 21 Sep, 13:34 UTC36d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign PVE015EA · groups of 8+ · monthly · 36 on average [坚果PVE]宗门/合成/挂机/升级/召唤/副本/拍卖
    Players 28/100
  2. 02MOD
    Callsign PVE002EA · groups of 8+ · monthly · 21 on average 爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地
    Players 19/88
  3. 03MOD
    Callsign PVE016EA · groups of 8+ · monthly · 12 on average [熊猫PVE]修仙升级/召唤/据点/10月新档正式服
    Players 12/100
  4. 04MOD
    Callsign PVE032EA · groups of 8+ · monthly · 12 on average 【青岩-PVE服】原倍/萌新/突袭据点
    Players 5/200
  5. 05MOD
    Callsign RSI017EA · groups of 8+ · monthly · 11 on average [JP]ちょっぴりHard-PvE RiSu Server
    Players 4/100
  6. 06MOD
    Callsign PVE018EA · groups of 16+ · monthly · 10 on average 新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简
    Players 9/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does Chagamaru test appear in Rust Tracker lists and filters?

On Rust Tracker, Chagamaru test sits in these lists: PvE servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

What do the tags mean that Chagamaru test is listed under?

Listed for the server browser to read, Chagamaru test publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp45 (Max players): Capacity: 45 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^m (Monthly): Follows Facepunch's force wipe: one wipe per month; ^p (PvE): The world is the danger; players do not fight each other; ^z (Modded): Under Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon is installed — a plugin framework; EA (East Asia): Server browser: listed under East Asia. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on Chagamaru test on wipe day?

At their busiest, recent wipes averaged 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. By day 2 the crowd dropped below half where it did not hold.

Which wipe times are confirmed for Chagamaru test?

Once a month is the wipe rate at Chagamaru test, on the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. Its world went live 25 days 23 hours. Its tags carry a monthly wipe schedule.

Location and Status

How reliable is Chagamaru test, and is it online now?

Right now Chagamaru test is online. The uptime it reports puts the last restart about 4 hours ago. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on Chagamaru test?

Rust network protocol 2635 and build 168909 is the build on Chagamaru test; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

What is performance like on Chagamaru test?

Average server fps over the last 48 hours: 144, with a low of 29. Buildings, deployables and the rest of the world took it to a maximum of 115,290 entities. Peak memory use: 4,108 MB. Lag, as players experience it, comes from low fps and a rising entity count.

Which location is Chagamaru test in?

Listed in Asia under EA: that is Chagamaru test by its own tags. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 82.21.2.3:10278.

Player Count

Is Chagamaru test busy?

Slots 45; players on board 0: that is Chagamaru test now. Peak of 1 in the last seven days, average 0 players. Busiest window in 48 hours: 13:00 UTC, 0 players on average.

What rank does Chagamaru test carry among Rust servers?

Top 41% of all ranked servers and #452 in Asia: Chagamaru test ranks #9,156 on player hours over the last seven days.

Settings

Which settings and rules are confirmed on Chagamaru test?

The name of Chagamaru test carries no gather rate. 8 players per group is the game's default, and the cap holds. pve is the game mode, other players cannot be fought. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Carbon. On: VAC, Valve's anti-cheat.

Which map is confirmed for Chagamaru test?

The map on Chagamaru test is procedural, size 4,750, seed 2147483647, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

Connect

What is the way to join Chagamaru test?

Open the console in Rust with F1 after starting the game, then type client.connect 82.21.2.3:10278. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp45,ptrak,$r?,v2635,^z,^y,^m,EA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp45
Max players Capacity: 45 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Wipe schedule

^m
Monthly Follows Facepunch's force wipe: one wipe per month.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^z
Modded Under Modded: the game is changed by plugins or settings.
^y
Carbon Carbon is installed — a plugin framework.

Region

EA
East Asia Server browser: listed under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.