Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO G SRV11,792online PAX68,594playing OCC3,568with players WIPED 3H191
COMCommunity traffic
Callsign

NMA14087

Name of Server as Shown on the Client Server List

Offline 82.209.99.137:28015 checked 33d ago

Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#14,087top 61%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep26 Sep27 Sep29 Sep30 Sep2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 500/550
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 410/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 57/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 56/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 59/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 241 on average Rustoria.co - EU East Medium
    Players 156/200
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show Name of Server as Shown on the Client Server List?

Community servers, no tags — the Rust Tracker lists that include Name of Server as Shown on the Client Server List. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does Name of Server as Shown on the Client Server List carry, and what do they mean?

The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Times

Which wipe times are confirmed for Name of Server as Shown on the Client Server List?

Too few wipes on record for Name of Server as Shown on the Client Server List to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. Its world went live 34 days 15 hours.

Location and Status

Is Name of Server as Shown on the Client Server List up, and how does its uptime hold?

Offline: Name of Server as Shown on the Client Server List confirmed offline, last seen 33 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. The first sighting by Rust Tracker was 24 September 2026.

Which Rust build is Name of Server as Shown on the Client Server List running?

Confirmed for Name of Server as Shown on the Client Server List: Rust network protocol 2633 and build 165217, Windows. Steam updates it for you; your game must share the protocol to join.

Where does Name of Server as Shown on the Client Server List sit?

No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 82.209.99.137:28015.

Player Count

What is the player count on Name of Server as Shown on the Client Server List?

Offline: Name of Server as Shown on the Client Server List, last seen 33 days 14 hours ago.

How does Name of Server as Shown on the Client Server List compare in the rankings?

Seven-day player hours put Name of Server as Shown on the Client Server List at #14,087, within the top 61% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List carries no gather rate. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is Name of Server as Shown on the Client Server List on?

A procedural map runs on Name of Server as Shown on the Client Server List, generated by the game.

How to Join

What is the way to join Name of Server as Shown on the Client Server List?

To connect: start Rust, press F1, enter client.connect 82.209.99.137:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Teams cap at 8; this is the game default.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.