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Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,605online PAX35,310playing OCC2,870with players WIPED 3H58
COMCommunity traffic
Callsign

TST15800

Rust Test

Offline 82.167.181.201:28015 checked 16d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,800top 72%
Last wipe20d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct14 Oct16 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 06:50 UTC20d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 532 on average Rusty Moose |EU Mondays|
    Players 218/250
  2. 02COM
    Callsign RST015EU · groups of 16+ · weekly · 327 on average Rustoria.co - EU Main
    Players 15/250
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 325 on average Rusty Moose |EU Main|
    Players 19/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 109/200
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 278 on average Rustoria.co - EU East Medium
    Players 43/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 264 on average Rustafied.com - EU Friday
    Players 43/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Rust Test?

On Rust Tracker, Rust Test sits in these lists: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Rust Test?

These tags are published by Rust Test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs166652 (Build): This server runs game build 166652; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What should you expect on Rust Test when wipe day lands?

The average peak across recent wipes: 0 players. 0 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for Rust Test?

Too few wipes on record for Rust Test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 20 days 21 hours.

Location and Status

What is the uptime on Rust Test, and is it online?

Tracking shows Rust Test offline as of now, last seen 16 days 13 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. Rust Tracker logged it first on 7 October 2026.

What Rust version is Rust Test on?

Rust network protocol 2634 and build 166652 is the build on Rust Test; the platform is Linux. The same protocol is required to join, and Steam updates it for you.

Which location is Rust Test in?

No region is published by Rust Test. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 82.167.181.201:28015.

Player Count

Is Rust Test busy?

Offline now for Rust Test, last seen 16 days 13 hours ago.

How does Rust Test compare in the rankings?

On player hours over seven days, Rust Test ranks #15,800, inside the top 72% of all ranked servers.

Settings

Which settings and rules are confirmed on Rust Test?

No gather rate appears in Rust Test's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build, raid, as the game intends. Fighting and raiding between players are on. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

Which map is confirmed for Rust Test?

Generated by the game: the procedural map on Rust Test.

How to Join

Which steps join Rust Test?

To connect: start Rust, press F1, enter client.connect 82.167.181.201:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs166652
Build This server runs game build 166652.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.