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Rust TrackerRTRC · Radar control
ATIS RTRC INFO H SRV11,875online PAX94,751playing OCC3,875with players WIPED 3H395
COMCommunity traffic
Callsign

RPR16320

repro - tickserv.com

Offline 82.152.132.81:28015 checked 34d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#16,320top 71%
Last wipe34d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 514 on average Rusty Moose |EU Mondays|
    Players 448/500
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 454/475
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 286 on average Rusty Moose |EU Main|
    Players 984/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 67/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 270 on average Rustoria.co - EU Main
    Players 998/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 236 on average Rustoria.co - US Main
    Players 22/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does repro - tickserv.com appear in Rust Tracker lists and filters?

On Rust Tracker, repro - tickserv.com sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does repro - tickserv.com carry, and what do they mean?

These tags are published by repro - tickserv.com for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Default team size: 8; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

On what schedule does repro - tickserv.com wipe?

Too few wipes on record for repro - tickserv.com to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. Its world went live 34 days 4 hours.

Server Details

How reliable is repro - tickserv.com, and is it online now?

Offline now, repro - tickserv.com was last seen 34 days 3 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. First contact for Rust Tracker: 25 September 2026.

Which Rust build is repro - tickserv.com running?

Confirmed for repro - tickserv.com: Rust network protocol 2633 and build 165217, Linux. Steam updates it for you; your game must share the protocol to join.

Which location is repro - tickserv.com in?

Nothing on region from repro - tickserv.com; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.152.132.81:28015.

Player Count

Is repro - tickserv.com busy?

Last seen 34 days 3 hours ago; repro - tickserv.com is offline at present.

What rank does repro - tickserv.com carry among Rust servers?

Seven-day player hours put repro - tickserv.com at #16,320, within the top 71% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on repro - tickserv.com?

No gather rate appears in repro - tickserv.com's name. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.

What map is repro - tickserv.com on?

Generated by the game from seed 4242, the procedural map on repro - tickserv.com measures 3,000. Size and seed match, so the map is the same: view it on RustMaps from this page.

Connect

How do you get onto repro - tickserv.com?

Open the console in Rust with F1 after starting the game, then type client.connect 82.152.132.81:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://tickserv.com.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Default team size: 8.
v2633
Protocol To join, your game must match protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.