Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO C SRV11,696online PAX39,834playing OCC3,002with players WIPED 3H90
MODModded traffic
Callsign

CST3045=

[RU] Custom Rust-X2

Online 82.147.67.183:28215 checked 10m ago

2x moddedoxide
Clearance · join
Players now 1/ 100 1% full
7-day average1peak 4
Rank#3,045top 14%
Last wipe13d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123403:0012:0021:0005:0014:0000:00

Hourly average and peak, UTC.

Server performance

010020030040003:0012:0021:0005:0014:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 14% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.8 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctFri 18 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 41 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 13:58 UTC13d ago 4 – running 0
Thu 1 Oct, 20:36 UTC FW27d ago 4 halved by day 3 13.7 days 0
Fri 18 Sep, 00:56 UTC41d ago 3 halved by day 1 13.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign ATL015EU · groups of 16+ · 2x · monthly · 803 on average Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes
    Players 312/400
  2. 02MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 598 on average Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 132/175
  3. 03MOD
    Callsign RNG017EU · groups of 50+ · 2x · monthly · 349 on average EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr
    Players 61/150
  4. 04MOD
    Callsign MGC010EU · groups of 150+ · 2x · weekly · 328 on average Magic Rust #18 — Vanilla 2x | Baйп 28.10
    Players 387/480
  5. 05MOD
    Callsign MRG002EU · groups of 300+ · 2x · weekly · 313 on average MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10
    Players 50/1000
  6. 06MOD
    Callsign VTL015EU · groups of 16+ · 2x · monthly · 302 on average Vitality - EU Monthly | 2x | Vanilla+ | No BP Wipes
    Players 22/50
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which lists and filters on Rust Tracker show [RU] Custom Rust-X2?

These Rust Tracker lists carry [RU] Custom Rust-X2: 2x Rust servers, tracked live, EU Rust servers, tracked live and Modded servers, tracked live. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 2x.

What do the tags mean that [RU] Custom Rust-X2 is listed under?

The game's server browser reads these tags from [RU] Custom Rust-X2: gmrust (Game mode): Standard survival mode for Rust; mp100 (Max players): Capacity: 100 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on [RU] Custom Rust-X2 on wipe day?

At their busiest, recent wipes averaged 4 players. The peak on the latest wipe came 41 hours after it. The crowd stayed above half the peak until the next wipe in 0% of recent wipes. By day 2 the crowd dropped below half where it did not hold.

When does [RU] Custom Rust-X2 wipe?

Wipe times at [RU] Custom Rust-X2 are irregular, so no next wipe can be predicted. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 13 days 12 hours since this world was made.

Server Details

What is the uptime on [RU] Custom Rust-X2, and is it online?

Tracking shows [RU] Custom Rust-X2 online as of now. The uptime it reports puts the last restart about 55 minutes ago. 167 of 168 hours up over the last 7 full days: 99% uptime. First contact for Rust Tracker: 13 September 2026.

What Rust version is [RU] Custom Rust-X2 on?

Rust network protocol 2635 and build 168909 on Linux is what [RU] Custom Rust-X2 runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on [RU] Custom Rust-X2?

For the last 48 hours it averaged 152 server fps; the floor was 108. Peak entity count: 101,465, covering buildings, deployables and all else in the world. It drew as much as 3,569 MB of memory. Players feel lag when fps drops and the entity count climbs.

Where does [RU] Custom Rust-X2 sit?

No region tag is published by [RU] Custom Rust-X2, but the name points to Europe. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 82.147.67.183:28215.

Population

Is [RU] Custom Rust-X2 busy?

Tracking [RU] Custom Rust-X2: 1 of 100 slots filled. Seven-day average 1 players; peak 4. Busiest window in 48 hours: 16:00 UTC, 2 players on average.

What rank does [RU] Custom Rust-X2 carry among Rust servers?

Top 14% of all ranked servers, and #3,045 on seven-day player hours: [RU] Custom Rust-X2.

Settings

Which settings and rules are confirmed on [RU] Custom Rust-X2?

2x gather is what [RU] Custom Rust-X2 runs, going by its name. Up to 8 players per group, the game's default. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Plugins on it: Oxide. VAC is on, Valve's anti-cheat.

What map is [RU] Custom Rust-X2 on?

The map on [RU] Custom Rust-X2 is procedural, size 4,000, seed 1337, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page. Read the name of its map: Custom Map.

How to Join

What is the way to join [RU] Custom Rust-X2?

Open the console in Rust with F1 after starting the game, then type client.connect 82.147.67.183:28215. Alternatively, Launch Rust here opens Rust via Steam and connects you. The server's website: https://mag.gamestores.app.

Transponder codes

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp100
Max players Capacity: 100 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.