JDF15509
JDF
Offline 82.131.105.179:28015 checked 42d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 379/500
-
02COMPlayers 223/300
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03COMPlayers 38/250
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04COMPlayers 31/250
-
05COMPlayers 67/100
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06COMPlayers 85/200
Quick answers
From the figures on this page.
Filters
Where does JDF appear in Rust Tracker lists and filters?
These Rust Tracker lists carry JDF: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on JDF?
These tags are published by JDF for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Capacity: 10 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs162929 (Build): This server runs game build 162929; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Schedule
Which wipe times are confirmed for JDF?
JDF's rhythm cannot be told yet: too few wipes on record. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 55 days 4 hours.
Server Details
What is the uptime on JDF, and is it online?
Offline: JDF confirmed offline, last seen 42 days 2 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 13 September 2026.
Which Rust version is confirmed on JDF?
Rust network protocol 2633 and build 162929 on Windows is what JDF runs. Steam updates it for you; your game must share the protocol to join.
Where does JDF sit?
Nothing on region from JDF; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 82.131.105.179:28015.
Population
Is JDF busy?
Offline now for JDF, last seen 42 days 2 hours ago.
What rank does JDF carry among Rust servers?
Top – of all ranked servers, and #15,509 on seven-day player hours: JDF.
Settings
Which settings and rules are confirmed on JDF?
No gather rate appears in JDF's name. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is confirmed for JDF?
A procedural map runs on JDF, generated by the game.
Connect
Which steps join JDF?
Open the console in Rust with F1 after starting the game, then type client.connect 82.131.105.179:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs162929,ts8
Game
gmrust
mp10
ts8
v2633
cs162929
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.