RVN14514
RavenusDev - Map Test
Offline 82.0.139.250:28015 checked 29d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 29 Sep, 14:51 UTC29d ago | 1 | – | running | 0 |
| Mon 28 Sep, 22:38 UTC30d ago | 1 | – | 0.7 days | 0 |
| Mon 28 Sep, 13:37 UTC30d ago | 1 | – | 0.4 days | 0 |
| Tue 22 Sep, 21:19 UTC36d ago | 0 | – | 5.7 days | 1 |
| Wed 16 Sep, 18:17 UTC42d ago | 1 | – | 6.1 days | 1 |
| Tue 15 Sep, 19:51 UTC43d ago | 1 | – | 0.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 164/250
-
02COMPlayers 170/200
-
03COMPlayers 18/250
-
04COMPlayers 15/250
-
05COMPlayers 14/100
-
06COMPlayers 76/200
Quick answers
From the figures on this page.
Filters
Where does RavenusDev - Map Test appear in Rust Tracker lists and filters?
Community servers, no tags — the Rust Tracker lists that include RavenusDev - Map Test. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What do the tags mean that RavenusDev - Map Test is listed under?
The game's server browser reads these tags from RavenusDev - Map Test: gmrust (Game mode): Rust survival, standard mode; mp1 (Max players): Capacity: 1 slots; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on RavenusDev - Map Test when wipe day lands?
Recent wipes averaged a peak of 1 players. 0 hours after the latest wipe, the crowd peaked.
When does RavenusDev - Map Test wipe?
No next wipe to predict for RavenusDev - Map Test, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 29 days 15 hours.
Server Details
How reliable is RavenusDev - Map Test, and is it online now?
Offline: RavenusDev - Map Test confirmed offline, last seen 29 days 14 hours ago. Uptime stood at 0% for the last 7 full days, 0 of 168 hours online. First contact for Rust Tracker: 13 September 2026.
What Rust version is RavenusDev - Map Test on?
Rust network protocol 2633 and build 165217 on Windows is what RavenusDev - Map Test runs. The same protocol is required to join, and Steam updates it for you.
Which location is RavenusDev - Map Test in?
Nothing on region from RavenusDev - Map Test; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 82.0.139.250:28015.
Population
Is RavenusDev - Map Test busy?
Offline: RavenusDev - Map Test, last seen 29 days 14 hours ago.
Where does RavenusDev - Map Test sit in the server rankings?
Seven-day player hours put RavenusDev - Map Test at #14,514, within the top 61% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RavenusDev - Map Test?
The name of RavenusDev - Map Test carries no gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. On: VAC, Valve's anti-cheat.
How to Join
What is the way to join RavenusDev - Map Test?
To connect: start Rust, press F1, enter client.connect 82.0.139.250:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8
Game
gmrust
mp1
ts8
v2633
cs165217
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.