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Rust TrackerRTRC · Radar control
ATIS RTRC INFO W SRV11,633online PAX48,252playing OCC3,188with players WIPED 3H103
COMCommunity traffic
Callsign

LCL9871

local test

Offline 81.92.203.67:28015 checked 6d ago

Clearance · join
Players now 1/ 5 20% full
7-day average1peak 1
Rank#9,871top 44%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k21 Oct22 Oct24 Oct25 Oct27 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 14:46 UTC6d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
    Callsign RST015EU · groups of 12+ · weekly · 538 on average Rusty Moose |EU Mondays|
    Players 480/475
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 318 on average Rustoria.co - EU East Long
    Players 277/225
  3. 03COM
    Callsign RST015EU · groups of 16+ · weekly · 316 on average Rustoria.co - EU Main
    Players 30/250
  4. 04COM
    Callsign RST015EU · groups of 12+ · weekly · 315 on average Rusty Moose |EU Main|
    Players 34/250
  5. 05COM
    Callsign RST015EU · groups of 12+ · biweekly · 275 on average Rustoria.co - EU East Medium
    Players 148/200
  6. 06COM
    Callsign RST018EU · groups of 16+ · weekly · 265 on average Rustafied.com - EU Friday
    Players 55/100
ATIS · this server

Quick answers

From the figures on this page.

Filters

Which Rust Tracker filters and lists carry local test?

These Rust Tracker lists carry local test: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

What do the tags mean that local test is listed under?

The game's server browser reads these tags from local test: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): Capacity: 5 slots; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Join only if your game is on protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Schedule

What happens on local test on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked.

When does local test wipe?

Too few wipes on record for local test to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. This world has been running 6 days 18 hours.

Server Details

What is the uptime on local test, and is it online?

Offline now, local test was last seen 6 days 15 hours ago. Uptime stood at 0% for the last 6 full days, 0 of 144 hours online. Rust Tracker logged it first on 21 October 2026.

What Rust version is local test on?

Confirmed for local test: Rust network protocol 2634 and build 167781, Windows. To join, your game must be on the same protocol; Steam handles the update.

What location is local test hosted in?

No region is published by local test. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 81.92.203.67:28015.

Player Count

What is the player count on local test?

Offline now for local test, last seen 6 days 15 hours ago. Over seven days: average 1, peak 1 players.

What rank does local test carry among Rust servers?

Top 44% of all ranked servers, and #9,871 on seven-day player hours: local test.

Settings

Which settings and rules are confirmed on local test?

The name of local test carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is off, Valve's anti-cheat.

Which map is confirmed for local test?

A procedural map runs on local test, generated by the game.

Connect

What is the way to join local test?

Open the console in Rust with F1 after starting the game, then type client.connect 81.92.203.67:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players Capacity: 5 slots.
ts8
Group limit Teams cap at 8; this is the game default.
v2634
Protocol Join only if your game is on protocol 2634.
cs167781
Build This server runs game build 167781.
ptrak
Networking Network layer is RakNet, which is standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.