DVL13253
Development Server
Offline 81.245.228.184:28015 checked 40d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 536/525
-
02COMPlayers 408/450
-
03COMPlayers 54/250
-
04COMPlayers 51/250
-
05COMPlayers 58/100
-
06COMPlayers 167/200
Quick answers
From the figures on this page.
Tags
Which Rust Tracker filters and lists carry Development Server?
On Rust Tracker, Development Server sits in these lists: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on Development Server?
The game's server browser reads these tags from Development Server: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): Team limit is 8, the game default; v2633 (Protocol): To join, your game must match protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): The region code is unset. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.
Wipe Schedule
On what schedule does Development Server wipe?
The record holds too few of Development Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. This world has been running 40 days 21 hours.
Server Details
How reliable is Development Server, and is it online now?
Tracking shows Development Server offline as of now, last seen 40 days 21 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. Rust Tracker logged it first on 18 September 2026.
Which Rust build is Development Server running?
Confirmed for Development Server: Rust network protocol 2633 and build 164530, Windows. To join, your game must be on the same protocol; Steam handles the update.
Which location is Development Server in?
Nothing on region from Development Server; none is published. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 81.245.228.184:28015.
Population
Is Development Server busy?
Last seen 40 days 21 hours ago; Development Server is offline at present.
What rank does Development Server carry among Rust servers?
Top – of all ranked servers, and #13,253 on seven-day player hours: Development Server.
Map and Rules
Which settings and rules are confirmed on Development Server?
No gather rate appears in Development Server's name. Up to 8 players per group, the game's default. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.
Which map is loaded on Development Server?
Procedural map on Development Server, made by the game.
How to Join
Which steps join Development Server?
To connect: start Rust, press F1, enter client.connect 81.245.228.184:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust
mp10
ts8
v2633
cs164530
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.