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Rust TrackerRTRC · Radar control
ATIS RTRC INFO R SRV11,879online PAX98,401playing OCC3,904with players WIPED 3H400
COMCommunity traffic
Callsign

LCL15448

My Local Testing Server

Offline 81.235.8.222:28015 checked 41d ago

Clearance · join
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,448no region published
Last wipe41d agono schedule published
Next wipe–no wipe seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep
Flight plan

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 392/425
  2. 02COM
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    Players 472/500
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 281 on average Rusty Moose |EU Main|
    Players 979/1000
  4. 04COM
    Callsign RST018EU · groups of 16+ · weekly · 276 on average Rustafied.com - EU Friday
    Players 57/100
  5. 05COM
    Callsign RST015EU · groups of 16+ · weekly · 266 on average Rustoria.co - EU Main
    Players 989/1000
  6. 06COM
    Callsign RST015NA · groups of 16+ · weekly · 236 on average Rustoria.co - US Main
    Players 27/250
ATIS · this server

Quick answers

From the figures on this page.

Filters

Where does My Local Testing Server appear in Rust Tracker lists and filters?

These Rust Tracker lists carry My Local Testing Server: Community servers, no tags. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on My Local Testing Server?

Listed for the server browser to read, My Local Testing Server publishes these tags: gmrust (Game mode): Rust survival, standard mode; mp10 (Max players): Slots: 10; ts8 (Group limit): Default team size: 8; v2633 (Protocol): Your game must be on protocol 2633 to connect; cs164530 (Build): Build: 164530; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; all appear at the top of this page.

Wipe Schedule

When does My Local Testing Server wipe?

The record holds too few of My Local Testing Server's wipes to show its rhythm. Thursday 5 November at 19:00 UTC is the next monthly force wipe. No server is exempt. 41 days 20 hours since this world was made.

Location and Status

Is My Local Testing Server up, and how does its uptime hold?

Offline now, My Local Testing Server was last seen 41 days 20 hours ago. 0% uptime over the last 7 full days, with 0 of 168 hours up. The first sighting by Rust Tracker was 17 September 2026.

What Rust version is My Local Testing Server on?

Rust network protocol 2633 and build 164530 on Windows is what My Local Testing Server runs. To join, your game must be on the same protocol; Steam handles the update.

What location is My Local Testing Server hosted in?

Region: none published by My Local Testing Server. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. Connect on 81.235.8.222:28015.

Population

Is My Local Testing Server busy?

Last seen 41 days 20 hours ago; My Local Testing Server is offline at present.

Where does My Local Testing Server sit in the server rankings?

Seven-day player hours put My Local Testing Server at #15,448, within the top – of all ranked servers.

Map and Rules

Which settings and rules are confirmed on My Local Testing Server?

No gather rate appears in My Local Testing Server's name. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build, raid, as the game intends. Raiding and PvP are permitted between players. The server browser lists it under Community, as a community server. VAC is on, Valve's anti-cheat.

Which map is loaded on My Local Testing Server?

A procedural map runs on My Local Testing Server, generated by the game.

Connect

What is the way to join My Local Testing Server?

To connect: start Rust, press F1, enter client.connect 81.235.8.222:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp10
Max players Slots: 10.
ts8
Group limit Default team size: 8.
v2633
Protocol Your game must be on protocol 2633 to connect.
cs164530
Build Build: 164530.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.