Skip to the page
Rust TrackerRTRC · Radar control
ATIS RTRC INFO N SRV11,780online PAX77,467playing OCC3,551with players WIPED 3H241
MODModded traffic
Callsign

TST11307

Test Server Creative

Offline 81.196.215.13:28018 checked 1d ago

moddedoxide
Clearance · join
Players now 1/ 3 33% full
7-day average0peak 1
Rank#11,307top 51%
Last wipe1d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeakWipe
00.250.50.75115:0016:00Wiped Wed 28 Oct, 15:17 UTCWIPE

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct22 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Sun 25 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:17 UTC1d ago – – running 0
Sun 25 Oct, 20:57 UTC4d ago 1 – 2.8 days 0
Tue 20 Oct, 10:55 UTC9d ago 1 – 5.4 days 1
Mon 19 Oct, 16:39 UTC10d ago 1 – 0.8 days 0
Thu 8 Oct, 16:57 UTC21d ago 1 halved by day 1 11 days 0
Sun 4 Oct, 21:27 UTC25d ago 2 – 3.8 days 1
Sun 4 Oct, 09:35 UTC25d ago 2 – 0.5 days 1
Sat 3 Oct, 23:15 UTC25d ago 2 – 0.4 days 1
Sat 3 Oct, 16:26 UTC26d ago 2 – 0.3 days 1
Sat 3 Oct, 08:46 UTC26d ago 2 – 0.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
    Callsign BLD014EU · groups of 8+ · 118 on average [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 116/999
  2. 02MOD
    Callsign BLD014NA · groups of 8+ · 92 on average [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |
    Players 146/999
  3. 03MOD
    Callsign RST015OC · groups of 8+ · 53 on average [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes
    Players 24/150
  4. 04MOD
    Callsign ATL015EU · groups of 30+ · weekly · 36 on average Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA
    Players 5/100
  5. 05MOD
    Callsign AQR511EU · groups of 8+ · monthly · 24 on average AQRUX RUST BUILD | CREATIVE | SANDBOX
    Players 14/100
  6. 06MOD
    Callsign KLK019groups of 8+ · 24 on average KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight
    Players 22/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show Test Server Creative?

These Rust Tracker lists carry Test Server Creative: Modded servers, tracked live, Build, creative and sandbox servers and Rust creative servers, tracked live. These filters surface it on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

What do the tags mean that Test Server Creative is listed under?

Listed for the server browser to read, Test Server Creative publishes these tags: gmrust (Game mode): Standard survival mode for Rust; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Test Server Creative when wipe day lands?

At their busiest, recent wipes averaged 1 players. 2 hours after the latest wipe, the crowd peaked. Half the peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

Which wipe times are confirmed for Test Server Creative?

No next wipe to predict for Test Server Creative, which wipes at irregular times. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 31 hours.

Server Details

What is the uptime on Test Server Creative, and is it online?

Tracking shows Test Server Creative offline as of now, last seen 30 hours ago. Uptime stood at 3% for the last 7 full days, 5 of 168 hours online. The first sighting by Rust Tracker was 17 September 2026.

Which Rust build is Test Server Creative running?

Rust network protocol 2635 and build 168909 is the build on Test Server Creative; the platform is Windows. The same protocol is required to join, and Steam updates it for you.

What location is Test Server Creative hosted in?

Region: none published by Test Server Creative. Where a server says it is, Rust Tracker shows; where the machine stands, it does not look up. You connect at 81.196.215.13:28018.

Population

What is the player count on Test Server Creative?

Offline now for Test Server Creative, last seen 30 hours ago. Peak of 1 in the last seven days, average 0 players. At 16:00 UTC it drew its highest average of the last 48 hours: 1 players.

Where does Test Server Creative sit in the server rankings?

Top 51% of all ranked servers, and #11,307 on seven-day player hours: Test Server Creative.

Settings

Which settings and rules are confirmed on Test Server Creative?

No gather rate appears in Test Server Creative's name. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Modded, where plugins or settings change the game. Oxide plugins run on it. On: VAC, Valve's anti-cheat.

How to Join

How do you get onto Test Server Creative?

Open the console in Rust with F1 after starting the game, then type client.connect 81.196.215.13:28018. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp3
Max players Slots: 3.
ts8
Group limit Teams cap at 8; this is the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.