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Rust TrackerRTRC · Radar control
ATIS RTRC INFO L SRV11,766online PAX65,323playing OCC3,462with players WIPED 3H190
COMCommunity traffic
Callsign

SLT15318

Salty Nuts

Offline 81.193.161.123:28015 checked 1d ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe21d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

AveragePeak
0123413:0014:0015:0016:0017:0018:00

Hourly average and peak, UTC.

Server performance

05010015020013:0014:0015:0016:0017:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 12:31 UTC21d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01COM
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    Players 500/525
  2. 02COM
    Callsign RST015EU · groups of 12+ · monthly · 319 on average Rustoria.co - EU East Long
    Players 388/450
  3. 03COM
    Callsign RST015EU · groups of 12+ · weekly · 291 on average Rusty Moose |EU Main|
    Players 49/250
  4. 04COM
    Callsign RST015EU · groups of 16+ · weekly · 276 on average Rustoria.co - EU Main
    Players 48/250
  5. 05COM
    Callsign RST018EU · groups of 16+ · weekly · 275 on average Rustafied.com - EU Friday
    Players 51/100
  6. 06COM
    Callsign RST015EU · groups of 12+ · biweekly · 241 on average Rustoria.co - EU East Medium
    Players 161/200
ATIS · this server

Quick answers

From the figures on this page.

Tags

Where does Salty Nuts appear in Rust Tracker lists and filters?

On Rust Tracker, Salty Nuts sits in these lists: Community servers, no tags. These filters surface it on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the tags on Salty Nuts?

The game's server browser reads these tags from Salty Nuts: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Slots: 50; ts8 (Group limit): Team limit is 8, the game default; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer — the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.

Wipe Times

What should you expect on Salty Nuts when wipe day lands?

At their busiest, recent wipes averaged 0 players. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Salty Nuts wipe?

The record holds too few of Salty Nuts's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 21 days 23 hours.

Server Details

Is Salty Nuts up, and how does its uptime hold?

Tracking shows Salty Nuts offline as of now, last seen 42 hours ago. The uptime it reports puts the last restart about 19 hours ago. 139 of 168 hours up over the last 7 full days: 83% uptime. The first sighting by Rust Tracker was 1 October 2026.

What Rust version is Salty Nuts on?

Rust network protocol 2635 and build 168909 is the build on Salty Nuts; the platform is Linux. To join, your game must be on the same protocol; Steam handles the update.

What is performance like on Salty Nuts?

Average server fps over the last 48 hours: 102, with a low of 84. Maximum entities carried: 94,395, from buildings and deployables to everything else. It drew as much as 2,203 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.

Where does Salty Nuts sit?

No region is published by Salty Nuts. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 81.193.161.123:28015.

Population

What is the player count on Salty Nuts?

Offline now for Salty Nuts, last seen 42 hours ago. Across the past seven days, 0 players on average.

Where does Salty Nuts sit in the server rankings?

Seven-day player hours put Salty Nuts at #15,318, within the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on Salty Nuts?

The name of Salty Nuts carries no gather rate. The game's default applies: groups can have up to 8 players. It runs survival, gather, build, raid, as the game intends. Players can raid and fight each other here. A community server: the server browser lists it under Community. Off: VAC, Valve's anti-cheat.

What map is Salty Nuts on?

A procedural map of size 4,000 runs on Salty Nuts, generated by the game from seed 618785268. Size and seed match, so the map is the same: view it on RustMaps from this page.

How to Join

What is the way to join Salty Nuts?

Open the console in Rust with F1 after starting the game, then type client.connect 81.193.161.123:28015. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Slots: 50.
ts8
Group limit Team limit is 8, the game default.
v2635
Protocol To join, your game must match protocol 2635.
cs168909
Build This server runs game build 168909.
ptrak
Networking RakNet is the network layer — the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.