RST15341=
RustyRing, EU, 50% Decay
Online 81.16.176.157:7201 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 18 Oct, 08:29 UTC11d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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01MODPlayers 122/100
-
02MODPlayers 185/225
-
03MODPlayers 92/700
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04MODPlayers 244/700
-
05MODPlayers 344/350
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06MODPlayers 26/1000
Quick answers
From the figures on this page.
Filters
Which lists and filters on Rust Tracker show RustyRing, EU, 50% Decay?
EU Rust servers, tracked live and Modded servers, tracked live — the Rust Tracker lists that include RustyRing, EU, 50% Decay. These filters surface it on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the tags on RustyRing, EU, 50% Decay?
The game's server browser reads these tags from RustyRing, EU, 50% Decay: gmrust (Game mode): Standard survival mode for Rust; mp150 (Max players): 150 slots on this server; ts8 (Group limit): Teams cap at 8; this is the game default; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs167781 (Build): This server runs game build 167781; ptrak (Networking): Network layer is RakNet, which is standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugin framework confirmed: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; listed under Modded. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
What should you expect on RustyRing, EU, 50% Decay when wipe day lands?
Recent wipes averaged a peak of 1 players. The peak on the latest wipe came 7 hours after it.
On what schedule does RustyRing, EU, 50% Decay wipe?
Too few wipes on record for RustyRing, EU, 50% Decay to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 11 days 8 hours since this world was made.
Location and Status
What is the uptime on RustyRing, EU, 50% Decay, and is it online?
Tracking shows RustyRing, EU, 50% Decay online as of now. The uptime it reports puts the last restart about 2 days 22 hours ago. 99% uptime over the last 7 full days, with 167 of 168 hours up. First contact for Rust Tracker: 13 September 2026.
Which Rust build is RustyRing, EU, 50% Decay running?
Rust network protocol 2635 and build 167781 is the build on RustyRing, EU, 50% Decay; the platform is Linux. The same protocol is required to join, and Steam updates it for you.
How smoothly does RustyRing, EU, 50% Decay run?
Server fps held an average of 94 across the last 48 hours, never below 42. Peak entity count: 71,002, covering buildings, deployables and all else in the world. Memory peaked at 3,715 MB. A climbing entity count and low fps are what register as lag for players.
What location is RustyRing, EU, 50% Decay hosted in?
No region tag is published by RustyRing, EU, 50% Decay, but the name points to Europe. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. Connect on 81.16.176.157:7201.
Player Count
What is the player count on RustyRing, EU, 50% Decay?
RustyRing, EU, 50% Decay is at 0 players, capacity 150. Across the past seven days, 0 players on average.
How does RustyRing, EU, 50% Decay compare in the rankings?
On player hours over seven days, RustyRing, EU, 50% Decay ranks #15,341, inside the top 69% of all ranked servers.
Map and Rules
Which settings and rules are confirmed on RustyRing, EU, 50% Decay?
The name of RustyRing, EU, 50% Decay carries no gather rate. The game's default applies: groups can have up to 8 players. survival is the game mode, gather, build and raid: the standard game. Fighting and raiding between players are on. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. VAC is on, Valve's anti-cheat.
Which map is loaded on RustyRing, EU, 50% Decay?
A procedural map of size 3,500 runs on RustyRing, EU, 50% Decay, generated by the game from seed 1048813131. Same size, same seed, same map. RustMaps shows it, linked from this page.
How to Join
How do you get onto RustyRing, EU, 50% Decay?
To connect: start Rust, press F1, enter client.connect 81.16.176.157:7201 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp150,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z
Game
gmrust
mp150
ts8
v2635
cs167781
ptrak
$r?
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.