ARU15339=
A Rust Server
Online 81.16.176.157:7065 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
The same kind of game, then region, group limit, rate and wipes.
-
01COMPlayers 484/575
-
02COMPlayers 299/400
-
03COMPlayers 41/250
-
04COMPlayers 34/250
-
05COMPlayers 83/150
-
06COMPlayers 107/200
Quick answers
From the figures on this page.
Tags
Where does A Rust Server appear in Rust Tracker lists and filters?
These Rust Tracker lists carry A Rust Server: Community servers, no tags. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the tags on A Rust Server?
Listed for the server browser to read, A Rust Server publishes these tags: gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams cap at 8; this is the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167398 (Build): This server runs game build 167398; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time sit in the tags as well, shown at the top of this page.
Wipe Times
When does A Rust Server wipe?
The record holds too few of A Rust Server's wipes to show its rhythm. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. 17 days 1 hours since this world was made.
Location and Status
Is A Rust Server up, and how does its uptime hold?
Tracking shows A Rust Server online as of now. About 16 days 23 hours ago it restarted last, based on reported uptime. Uptime stood at 100% for the last 7 full days, 168 of 168 hours online. First contact for Rust Tracker: 11 October 2026.
What Rust version is A Rust Server on?
Rust network protocol 2634 and build 167398 on Linux is what A Rust Server runs. Steam updates it for you; your game must share the protocol to join.
What is performance like on A Rust Server?
Average server fps over the last 48 hours: 116, with a low of 53. Peak entity count: 47,879, covering buildings, deployables and all else in the world. It drew as much as 3,738 MB of memory. Lag, as players experience it, comes from low fps and a rising entity count.
Where does A Rust Server sit?
Nothing on region from A Rust Server; none is published. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 81.16.176.157:7065.
Population
Is A Rust Server busy?
Slots 40; players on board 0: that is A Rust Server now. The last seven days put it at 0 players on average.
What rank does A Rust Server carry among Rust servers?
On player hours over seven days, A Rust Server ranks #15,339, inside the top 69% of all ranked servers.
Settings
Which settings and rules are confirmed on A Rust Server?
Nothing in A Rust Server's name states a gather rate. 8 players per group is the game's default, and the cap holds. survival is the game mode, gather, build, raid, as the game intends. Fighting and raiding between players are on. The server browser lists it under Community, as a community server. On: VAC, Valve's anti-cheat.
Which map is loaded on A Rust Server?
The map on A Rust Server is procedural, size 3,000, seed 76282, generated by the game. Size and seed match, so the map is the same: view it on RustMaps from this page.
Connect
Which steps join A Rust Server?
To connect: start Rust, press F1, enter client.connect 81.16.176.157:7065 in the console. Or use Launch Rust on this page to open Rust through Steam and join.
Server tags
What each one means.
Published as mp40,ptrak,$r?,v2634,gmrust,cs167398,ts8
Game
gmrust
mp40
ts8
v2634
cs167398
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.