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Rust TrackerRTRC · Radar control
ATIS RTRC INFO D SRV11,735online PAX53,199playing OCC3,345with players WIPED 3H133
MODModded traffic
Callsign

PPC13125

ppacket-test

Offline 81.108.209.47:28015 checked 15d ago

moddedoxidepve
Clearance · join
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,125top 61%
Last wipe16d agono schedule published
Next wipe–too few wipes seen yet
Track history

Players

No hourly history yet.

Hourly average and peak, UTC.

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 18:22 UTC16d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. 01MOD
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    Players 294/2000
  2. 02MOD
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    Players 196/2000
  3. 03MOD
    Callsign CHR017NA · groups of 8+ · biweekly · 103 on average Chrayntopia ♡ ︎PvE | RP | PvP
    Players 124/200
  4. 04MOD
    Callsign PVE016EA · groups of 16+ · biweekly · 60 on average 【炮炮PVE启蒙】纯净|特色|突袭|技能
    Players 13/200
  5. 05MOD
    Callsign RLC015groups of 30+ · monthly · 53 on average [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl
    Players 62/300
  6. 06MOD
    Callsign TRV010EU · groups of 30+ · biweekly · 51 on average TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10
    Players 19/100
ATIS · this server

Quick answers

From the figures on this page.

Tags

Which lists and filters on Rust Tracker show ppacket-test?

On Rust Tracker, ppacket-test sits in these lists: PvE servers, tracked live and Modded servers, tracked live. It comes up under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the tags mean that ppacket-test is listed under?

These tags are published by ppacket-test for the game's server browser to read: gmrust (Game mode): Standard survival mode for Rust; mp10 (Max players): 10 slots on this server; ts8 (Group limit): Team limit is 8, the game default; v2634 (Protocol): Your game must be on protocol 2634 to connect; cs167584 (Build): Build: 167584; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): No region code is set; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): A plugin framework runs here: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is listed under Modded. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Schedule

What happens on ppacket-test on wipe day?

The average peak across recent wipes: 1 players. 1 hours after the latest wipe, the crowd peaked.

Which wipe times are confirmed for ppacket-test?

Too few wipes on record for ppacket-test to show its rhythm. Track the force wipe: Thursday 5 November at 19:00 UTC. Every Rust server resets on that date. This world has been running 16 days 5 hours.

Location and Status

Is ppacket-test up, and how does its uptime hold?

Offline: ppacket-test confirmed offline, last seen 15 days 5 hours ago. 0 of 168 hours up over the last 7 full days: 0% uptime. The first sighting by Rust Tracker was 12 October 2026.

Which Rust build is ppacket-test running?

Rust network protocol 2634 and build 167584 is the build on ppacket-test; the platform is Windows. Steam updates it for you; your game must share the protocol to join.

What location is ppacket-test hosted in?

No region is published by ppacket-test. Rust Tracker displays the location a server claims; it does not verify where the machine sits. Connect on 81.108.209.47:28015.

Player Count

Is ppacket-test busy?

Offline: ppacket-test, last seen 15 days 5 hours ago.

Where does ppacket-test sit in the server rankings?

Seven-day player hours put ppacket-test at #13,125, within the top 61% of all ranked servers.

Settings

Which settings and rules are confirmed on ppacket-test?

Nothing in ppacket-test's name states a gather rate. 8 players per group is the game's default, and the cap holds. It runs pve, fighting between players is off. Plugins or settings change the game, and the server browser lists it under Modded. The plugin count stands at Oxide. On: VAC, Valve's anti-cheat.

What map is ppacket-test on?

A procedural map runs on ppacket-test, generated by the game.

Connect

How do you get onto ppacket-test?

To connect: start Rust, press F1, enter client.connect 81.108.209.47:28015 in the console. Or use Launch Rust on this page to open Rust through Steam and join.

Transponder codes

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2634,^p,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Standard survival mode for Rust.
mp10
Max players 10 slots on this server.
ts8
Group limit Team limit is 8, the game default.
v2634
Protocol Your game must be on protocol 2634 to connect.
cs167584
Build Build: 167584.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code No region code is set.

Gameplay

^p
PvE The world is the danger; players do not fight each other.

Mods and access

^o
Oxide A plugin framework runs here: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.