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Rust TrackerRTRC · Radar control
ATIS RTRC INFO K SRV11,733online PAX63,580playing OCC3,313with players WIPED 3H197
COMCommunity traffic
Callsign

JND15262=

JonDoughandfriends

Online 81.0.246.242:28315 checked 9m ago

Clearance · join
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,262top 69%
Last wipe28d agono schedule published
Next wipe–no rhythm it keeps
Track history

Players

AveragePeak
0123401:0010:0020:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

02040608001:0010:0020:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Flight plan

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap8.8 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Thu 1 OctMon 14 SepMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:07 UTC FW28d ago 0 – running 0
Mon 14 Sep, 10:23 UTC45d ago 1 halved by day 1 17.3 days 0
Mon 14 Sep, 01:19 UTC45d ago 1 – 0.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby traffic

Similar servers

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ATIS · this server

Quick answers

From the figures on this page.

Tags

Which Rust Tracker filters and lists carry JonDoughandfriends?

Community servers, no tags — the Rust Tracker lists that include JonDoughandfriends. It comes up under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which tags does JonDoughandfriends carry, and what do they mean?

The game's server browser reads these tags from JonDoughandfriends: gmrust (Game mode): Rust survival, standard mode; mp50 (Max players): Capacity: 50 slots; ts8 (Group limit): Default team size: 8; v2635 (Protocol): Your game must be on protocol 2635 to connect; cs168909 (Build): Build: 168909; ptrak (Networking): Network layer: RakNet, the game's standard; $r? (Region code): Region code: not set. At the top of this page you also get the queue, the players now and the world's creation time, all from the tags.

Wipe Times

What happens on JonDoughandfriends on wipe day?

The average peak across recent wipes: 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The fall below half came by day 1 where it did not hold.

When does JonDoughandfriends wipe?

Irregular wipe times at JonDoughandfriends: there is no next wipe to predict. Next monthly force wipe: Thursday 5 November at 19:00 UTC. Every Rust server goes with it. Its world went live 28 days 5 hours.

Server Details

What is the uptime on JonDoughandfriends, and is it online?

Tracking shows JonDoughandfriends online as of now. By its own uptime figure, the last restart was roughly 7 days 3 hours ago. 143 of 168 hours up over the last 7 full days: 85% uptime. Rust Tracker logged it first on 13 September 2026.

Which Rust version is confirmed on JonDoughandfriends?

Rust network protocol 2635 and build 168909 on Windows is what JonDoughandfriends runs. Steam updates it for you; your game must share the protocol to join.

What is performance like on JonDoughandfriends?

For the last 48 hours it averaged 58 server fps; the floor was 45. Peak entity count: 146,423, covering buildings, deployables and all else in the world. Memory peaked at 4,563 MB. Players feel lag when fps drops and the entity count climbs.

Where does JonDoughandfriends sit?

Nothing on region from JonDoughandfriends; none is published. The location shown by Rust Tracker is the server's own claim; no lookup of the machine's position is made. You connect at 81.0.246.242:28315.

Player Count

Is JonDoughandfriends busy?

Tracking JonDoughandfriends: 0 of 50 slots filled. Seven-day average for this server: 0 players.

Where does JonDoughandfriends sit in the server rankings?

On player hours over seven days, JonDoughandfriends ranks #15,262, inside the top 69% of all ranked servers.

Map and Rules

Which settings and rules are confirmed on JonDoughandfriends?

The name of JonDoughandfriends carries no gather rate. 8 players per group is the game's default, and the cap holds. It runs survival, gather, build and raid: the standard game. Fighting and raiding between players are on. Listed under Community in the server browser, it is a community server. Off: VAC, Valve's anti-cheat.

Which map is confirmed for JonDoughandfriends?

The map on JonDoughandfriends is procedural, size 5,000, seed 2147483647, generated by the game. Same size, same seed, same map. RustMaps shows it, linked from this page.

How to Join

What is the way to join JonDoughandfriends?

Open the console in Rust with F1 after starting the game, then type client.connect 81.0.246.242:28315. Alternatively, Launch Rust here opens Rust via Steam and connects you.

Transponder codes

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Rust survival, standard mode.
mp50
Max players Capacity: 50 slots.
ts8
Group limit Default team size: 8.
v2635
Protocol Your game must be on protocol 2635 to connect.
cs168909
Build Build: 168909.
ptrak
Networking Network layer: RakNet, the game's standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.